Symphony of War Review: How Fast Does It Get Good?



At first glance, Symphony of War doesn’t exactly sound like First Five material — 40 hour runtime, massive, sprawling battles that require the better part of an hour to complete, and hundreds of units to all individually tweak until you’ve crafted the perfect army. But next to the competition? Symphony of War delivers the same mechanical heights of the long and storied Fire Emblem franchise in a fraction of the time!

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You can find Symphony of War on Steam here: https://store.steampowered.com/app/1488200/Symphony_of_War_The_Nephilim_Saga/

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14 thoughts on “Symphony of War Review: How Fast Does It Get Good?”

  1. Seems cool and might get me to actually play a tactics game after Rondo of Swords basically ruined all other games in the genre when I realized that it was the only game I'd played where if I just gave semi reasonable commands asap. a battle would end one way or another within 5 minutes instead of taking half an hour.

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  2. Ooooh man, I was really big into Old fire emblem growing up and this sounds like a nice evolution of the formula. I especially love the natural balance of character classes rather than the frustrating rock paper scissors of weapon types. To steal your line 'this is my jaaaaaam!'

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  3. hey, i beat you to a game for once. i'm always on the lookout for scratching my ogre battle 64 itch. this didn't quite hit that, but was close enough to be satisfying. plus as a tall buff woman myself it's satisfying to see representation in a game

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