Stellaris 3.9 Edicts Tier List



Lets break down every Stellaris Edict. Lets make a tier list!

Lets dive in!

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Chapters:
0:00 What Are Edicts?
0:54 A Note On Symbology
2:24 F Tier
5:34 C Tier
12:02 B Tier
16:35 A Tier
23:07 S Tier

Stellaris Version 3.9

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44 thoughts on “Stellaris 3.9 Edicts Tier List”

  1. Drone Overdrive is to me, a mid-late game Edict for when you've acquired enough ways for amenities to be reduced and/or generated. Agree with it's placement in a general sense

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  2. Enhanced surveillance should be upgraded to C tier at least. It's not useless. It just shouldn't be used continuously. The extra envoy can be assigned to the galaxic community to boost your diplomatic weight whenever you need to pass a resolution. You can also use the extra envoy to harm the relation with another empire, just so you can rival them, and then immediately disable the edict to remove the envoy, which means you won't have to wait the reassignment cooldown.

    Also, another factor to consider is that any edict that improve your fleet power can greatly improve your empire diplomatic weight. So turning on desperate measure or a weapon damage rare resource edict right before a senate vote can potentially make the difference between passing it and failing it. To a lesser degree, edicts that increase the production of various resource will increase your empire diplomatic weight from economic power. This includes boosts to energy, mineral, food, cg, alloy and rare resources production, though not science, unity or influence. The edicts upkeep won't negatively impact your diplomatic weight even if your balance is negative (assuming you don't trigger a shortage situation).

    I was also surprised that you rate terraforming gasses so low. If you are gestalt, it means you can potentially get your hive/machine worlds up to 40 months earlier. Even if you are a regular empire and are just upgrading your words to your main species' preference, you can get those terraformed worlds up to 60 months earlier. Considering that terraforming worlds can significantly improve their productivity, you can easily make up for the gas upkeep of the edict. Once you are done terraforming worlds, or if you are only terraforming a few worlds at a time, you can deactivate this edict.

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  3. I tried running forge subsidies the other day and was surprised at how minor the bonus was. I assumed it was because the 10% just stacked on top of other bonuses I already had. Good job on the icons, btw. I could figure out what a lot of them were just by looking at them.

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  4. Farming subsidies are also in a higher tier if you run cord drones and have one of the space fana systems in your empire churning out fleets, as those fleets require food to maintain.

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  5. Exotic Gases as Fuel is always on for me as soon as I can afford it. Why wait longer for your construction, colony, or science ships to arrive where you send them. It works on any space vessel, not just military ships.

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  6. As primarily a machine empire player, terraforming gasses is pretty much S-tier when around early mid game I switch over all my worlds into machine worlds. Halving the time it takes to terraform these planets is a huge boon. If there was a button that said, spend 5000 exotic gasses to reduce terraforming times of all planets by 50%, I'd press that every time, any time. It is incredibly powerful to reduce the terraforming times by such a huge margin, especially as these bonuses are very rare to come by.

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  7. I'd argue that Fortress proclamation is a good short use, especially if you are adding a bunch of defense platforms quickly. Still probably not above the C tier, as it is niche, but I do occasionally use it, but I never leave it on indefinitely.

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  8. 20:24 One thing of note is the hefty bonus to fleet power diplomatic weight it'll net you. With supremacist and the "one day before vote" trickery added on top, it'll do wonders.

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  9. Personally, I would have done icons differently. First show cost type icon, Unity, creds etc. That lets us find it quickly on the in game list, then show any secondary cost as an icon, then show the Abbreviation – PF = Peace festivals. Lastly a delineation if it has a pre req from a tradition.

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  10. I agree with this list, it made me realise that I do not use edict enough. and I got the secret call out. I don't understand why people would just skip to the end, yeah they are the best edict but they won't know why

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  11. I'd really prefer them to make many of the edicts (espeically the GIMMICK on and off ones) into a choice. Either take the full edict and ping it on and off (there should be like 3 or 4 maybe up to 6 months to maximise its effects) or you take it as a weaker passive.

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