Starfield – Part 46 – The Pilgrim's Progress



Starfield continues, as we finally get round to investigating the Starborn and the Unity, starting off with a jaunt around the churches of New Atlantis, and ending up on a ship that I will do anything to obtain…

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Fanfare for Space, Kevin MacLeod (incompetech.com)
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48 thoughts on “Starfield – Part 46 – The Pilgrim's Progress”

  1. I don’t know if anyone has mentioned the magsniper requires you to hold to charge to do max damage. If it feels like it isn’t doing as much as it says it does that’s why. I didn’t know that until far too long ago

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  2. Ok in general I liked Starfield but the main story for me was terrible. I figured out the multiverse thing way before this point and to me the entire story seems like it is there solely as a way for the new game plus to make sense. Am I really the only one who didn't care for it but liked the rest of the game?

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  3. I really appreciate Jon actively avoiding spoilers so we can see his honest reactions and theory crafting mid story. Goodness knows I come up with wild theories before I spoil myself because I can't help myself!

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  4. Im kinda glad Starfield didn’t make ancient precursor aliens the main antagonists, it would’ve been all too easy to just pull the “you’re not enlightened enough to understand our fancy artifacts” every encounter.

    Here it’s just alternate versions of characters we’d know fighting over scraps of an ancient precursor race.

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  5. Day 27/1230 of requesting Jon play a game nobody will remember, like Majesty: A Fantasy Kingdom Sim. Was gonna throw in a Portal 2 for space, but Jon's already done that. So….. What about a Space RTS game like Conquest: Frontier Wars?

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  6. Hey Jon , thank you for always posting videos that brighten my day. You are always such a positive YouTube, and i know that must be draining. This is truly a series i will always stop to watch when i see it, so thank you for bringing us along on your adventures.

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  7. So! Fun fact!
    If you get to talk to The Emmisary before any of your companions die, as in you made it to the puzzles and did them (which is unlikely but not impossible as you can stumble upon the puzzles because they are not locked behind anything) then the dead companion is a standard NPC.

    I find this hilarious and a big oversight for the people who did stumble upon this mission.

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  8. if the locaction is exactly at a main longtitude and latitude two numbers would be enough.
    Btw, you walked past him but the Hunter stands in the bar in New Atlantis very early in the game and you can have a very cryptic little chat with him.

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  9. The Unity is just a New Game Plus plot contrivance. But honestly, screw playing through the game again, once was enough for me. Plus i didn't spend hundreds of hours collecting credits, gear and building ships, just to lose it all.

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  10. The Starborn are indeed a satire or lampoon of the players of a massiveley multiplayer game. I wonder how much the experience of fallout 76 and the antics of players in that game influenced their characterisation. That meta commentary is intriguing, but still the main story of Starfield does not seem that great.

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  11. On Earth, the coordinates 4 and 120 would put you in the Celebes Sea outside of Indonesia. At a quick bit of head math, it represents an area 100×100 km. Depending on how good your scanners are, that's a much smaller area to search for something artificial than a whole planet.

    The big problem is that the 120 means 120 degrees east of Greenwich, UK. There's no Greenwich on Indum II, so how did you decide where to put the prime meridian? And does the modern interstellar civilization use the same one as the ancient wanderer at the founding of the old religions.

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  12. TL;DR: Plot scrutiny and confusion
    48:0048:49
    So the main plot of Starfield, is the Meta of the player being the protagonist, winning, and starting a new game or "new game+", in order to see different dialogue options or story branches?
    48:5049:14
    But wait! If you die in some of the universes, do you mean that universes version of "you" died, and you-you arrived after that? Or do you (*as a starperson) become that universes version of "you" when you-you enter that universe? -and do you (as a starperson) just respawn in a new universe if/when you die?
    How can he have experienced universes where he died, and still be here? Unless he is his own original universe's protagonist, who won, and started new game+, and when he dies he reloads a save, or starts an entirely new game with his player/protagonist powers.

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  13. Jon, you needed the star map not just the constellation because the scorpius constellation is based on a view of the stars from earth, where no one has been for a couple centuries. so while your character might have recognized 'this is a constellation that looks like a scorpion' the stars that made up that constellation probably aren't as well known anymore since the constellation can only be seen from a planet that is no longer inhabited

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  14. I LOVE the writing in this game when it comes to the individual people and their small stories
    But the various ways one story leads into another story is so damn flimsy and straight up suspends my belief at times

    I still really really like this game and think most of the hate is silly, but it's wild how the writing can be AMAZING at times for quests and then make little sense on the way there.

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  15. I’ve always found it weird how the ideal way of leveling up by “exploration” is to poach the local wildlife. Not only is it like at least 50 xp a go, it also scans them as they die.

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  16. @ManyATrueNerd
    Assuming that 4 & 120 are considered to be Latitude and Longitude, with no decimal places; then that puts you within 111km to 43.5km of accuracy (depending on how far from the equator it is). With the kind of advanced tech they have here in the game world, that's more than enough to put you in the ballpark to do a local scan of the area to pinpoint what you want once there.

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