Starfield is Creatively Bankrupt



Starfield is out, and is worse than I could have possibly imagined. So, let’s get down to business and review this slop.

#starfield #syntheticman

0:00 Pain Compilation
3:49 Intro
10:50 Technical Issues
12:45 Gameplay – Shooting
18:16 Gameplay – Loot & Swimming
22:24 Gameplay – Space Exploration & Ship Combat
28:15 Character Creator & Pronoun Controversy
34:12 Skill Trees
36:20 The World of Starfield
42:39 The Ugly NPCs & Wokeness
49:06 Quest Design & Player Choice
53:04 The “Evil” Faction
54:26 Faction Quests
1:00:30 Side Quests & “Cutscenes”
1:08:35 The Main Quest (SPOILERS)
1:15:00 New Game Plus
1:17:38 Conclusion

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39 thoughts on “Starfield is Creatively Bankrupt”

  1. I see many comments missing the point. The evil of this game is not a result of incompetence. Many Bethesda games are a wild mix of incompetence, great ideas, and passable execution. What you are seeing here is INTENTIONAL deconstruction of what you once loved. This has nothing to do with IQ, maturity, or any other circumstantial reasons. This is INTENTIONAL. It's a statement.

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  2. imagen more lies from todd the liar howard now you better run along now and invest in logan pauls newest scam ffs it just works after the modders do all the work to fix it and make it better and add everything that the game was supposed to be this is why i did not buy any more Bethesda games since New Vegas

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  3. For a about a decade now, people have been fed mediocrity trough mass media, and because normies consume mediocrity, then the average product doesn't need to be excellent. At some point in this video, there was the soundtrack of Deus EX, an exceptional sci-fi cyberpunk RPG from 2000, and it just reminded me how nowadays everything is so creatively bankrupt compared to those early days. Thank God Baldur's Gate 3 at least is excellent and I enjoy spending hundreds of hours into it, cuz the rest of the industry is just meh. Excellent review 🙂 I knew in advance to not trust Bethesda, so I won't buy this game, I won't even pirate it, my time is precious.

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  4. I am always disappointed by the amount of people who get excited for these games in the first place,if you are any kind of a serious gamer you should have seen this coming from a mile away.

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  5. Im glad Im not the only who gets annoyed by the dialogue and decides to shoot everyone in the room.🤣🤣 Quicksave is the real MVP of this game. Sarah really hates it sometimes. I tried to put her down for good too but Todd says I cant do that

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  6. I’m convinced Bethesda paid off all these reviewers lying about the game not being lazy, uninspired trash.
    That, or they’re mentally ill, it’s hard to tell these days.
    People giving this even a 6/10 are being extremely generous, it’s criminal how bad this is.

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  7. I did actualy liked Fallout 4 even over that moronic conversation but the Starfield… uh, it is mess from second one! Wors game openning ever, even when counting games with NO opennings xD

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  8. I've never watched one of your videos before, clicked on it despite its length because it's the only overtly negative review that's come up in my feed; it piqued my curiosity. I don't play virtually any "AAA" games so I wouldn't have bought it anyway, but boy, sure looks incredibly bland based on your review.

    There's a place for games that don't want to be edgy in the slightest and just want to give you a feel-good time with no friction. Plenty of great games can be described that way, but Starfield, an open world sci-fi fps from a company that's historically known for worlds built around conflict between factions and world-changing catastrophes, should probably be a bit more exciting.

    But hey, we all know the indie space is where interesting and fun games get made these days. People who genuinely expect games made directly by the major publishers to enthrall them should've paid closer attention to the space in the early 2010s and seen the writing on the wall. Gen 7 was the final hurrah for many of the big companies that have only tarnished their brands in the years since.

    Sorta like you said in your review, the saddest and strangest part is that people fall for the hype every single time and the companies are never forced to change their behavior.

    So many developers used to treat their games like the most important entertainment in the world. Now, so much of it feels like it's designed just to "give you SOMETHING to do", as if a game need only be less boring than doing nothing at all.

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