Star Wars: Dark Empire, Surrounded and out Numbered! ( Empire at War Thrawn's Revenge ) EP5



ENEMY FLEET ATTACKING FROM ALL SIDES! WE NEED MORE FORCES

With The Fall of the old galactic Empire the galaxy was divided… Warlords, Rebels all manner of scum attempted to seize power. We the second galactic Empire are the rightful rulers of the galaxy. Under the command of the reborn EMPEROR the galaxy will pay the price of betrayal!

Mod name is Empire at war Expanded Thrawn’s Revenge v 3.4

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8 thoughts on “Star Wars: Dark Empire, Surrounded and out Numbered! ( Empire at War Thrawn's Revenge ) EP5”

  1. Maannn watching this makes me want to play Thrawns Revenge again!!!
    Such a brilliant video!!!:DD

    *The thief shuttles are some of my favourite parts of this mod!! Nothing beats forcibly "borrowing" someone else's ship XD

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  2. i joined in this series late i apologise for that but what I can see so far it is amazing I will have to watch the whole series from episode 1 but I got one question where did you get all those ground units form

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  3. ISB agent. Codename "Enigma":
    Skywalker has fallen, I had the privilege to watch our army fire relentlessly on him, wearing him down till the emperor came, he offered the boy a chance to join us, He said he would rather "be one with the force", so we obliged him. Hopefully now, the jedi will fall into obscurity, we need not the distraction. The Eriadu Authority moves against us, with an SSD no less. I will have my network there respond at once.

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  4. A new day means a new episode means a good start of the day, hurray.

    The AI generally won't run if it sees that you have an interdictor, so that's why they didn't during battle over Abregado-Rae (6:30) and just sorta charged in.

    And another group rolled for the AI, as Zsinj can't build Aggressors (9:53) unless he's managed to roll the Zann Consortium group, which will always be his first group. They're another 'Unlocks X unit' group but I didn't mention them yesterday because only Zsinj can get them.

    I like how Luke died (20:21) whilst you were distracted by the Artillery, I was expect him to do a bit more damage but going vehicle heavy meant he couldn't do all that much or got focused by the AT-ATs. Also F for my boy Craken (and the Cloud Cars), gone but not forgotten.

    It probably sounds bad, but I do appreciate the shout-out at 22:39, I was on the edge of my seat wondering if it would actually work or not. I think the reason it didn't work at Moorja is that you zoomed in at Yag'Dul (27:02) and that fixes the bug, which means you have to redo it, but it works fine if you're about to enter a battle like at Thyferra (23:14) because EaW Spaghetti code or something.

    You'll be glad to know that certain ships, mostly heroes and super star destroyers, are immune to passive deaths by Ground to Space weapons (44:34), but I understand not liking it because it can sometimes snipe important units. Maybe there's a submod to disable it on the workshop.

    Woo, Kamino Group! (49:23) I think this is the one that most people will know and enjoy, because it includes a fan favourite (Commander Cody), a funny nod to optional content (Dark Apprentice aka Evil Clone Galen) and a guy from a book (Touler, who I think is in an Gladiator), all from The Force Unleashed 2. Also funny how Dark Apprentice calls out Luke but he's already dead, but eh he can find out later.

    The weird camera angle (52:46) is probably due to the fighter movement AI, sometimes one or two ships can fly off out of the map and then zoom back in to try and get back into formation, it's probably because they spawned inside Sovereign and are trying to fly out of it. Nothing game breaking, just funny to see from time to time.

    The character deaths (53:42) look to be some Greater Maldrood heroes, which in combination with the Zsinj victory above looks to me like Zsinj is getting close to Maldroods capital. As for the upgrade, I believe you mean the Group and I've listed them above.

    In regards to the legitimacy tier question (55:32); the first time a Empire/Warlord faction rolls a group, it'll be a random one from Tier 5 and then they move up to 4, repeating it until they reach Tier 1. Once a faction grabs a Tier 1, they're then eligible to get the rest in any random order and are unable to roll another Tier 1 group again, which is something you're pretty close to doing.

    Ah right yeah, that weird bug (57:14). I have no idea how it works, I've never had it happened to me, but I guess it might just be based on the map or deploying the unit first. I'm certainly not going to complain, it's pretty funny to see two of the same heroes rolling around with their cool escort spawns.

    The only closing remark I have is that I forgot the Bellator was considered an SSD tier ship, I assumed it was just a Battlecruiser, but it's still a good way to end off the episode and I'm very much looking for the next one!

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  5. It's hilarious hearing you acting like Palpatine is in danger – he's the single most powerful ground unit in the entire mod and it's not even close.

    I've solo'd entire planets JUST using him.

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