Space Engineers – S4E63 'Attack Drone Fleet'



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Space Engineers:
PC Workshop Items ► https://steamcommunity.com/id/Kanajashi/myworkshopfiles/?appid=244850
Season 1 – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=1575828464
Season 2 – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=1866114910
Season 3 – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=2310134174
Season 4 – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=2631764658

Warhammer Total War 2:
Grombrindal – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=1883120702
Ikit Claw – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=2101537958
Gor-Rok – Mod List ► https://steamcommunity.com/sharedfiles/filedetails/?id=2416902389

Mechwarrior:
Spreadsheet Warrior ► https://docs.google.com/spreadsheets/d/1R4rMjY1y88CakLgy_QIIRdQQ20FBomqdJtdyz0AhTXo/edit?usp=sharing
MechWarrior 4 Torrent ► https://drive.google.com/file/d/0BwVP8rq4A758UWFRN090VGN0SHM/view?usp=sharing&resourcekey=0–jyUEl4vo3LOXzOu61KjJQ
MechWarrior 4 Mercs ► https://drive.google.com/file/d/0BwVP8rq4A758c0d3STc2TGV5bms/view?usp=sharing&resourcekey=0-QBoF5fdAC232d4XNp5CYeg

Intro designed by community member Moosiblé.

MWO Soundpack made by Haven Kendrick: https://www.dropbox.com/s/dvgegjdntmw7aws/z_BE_1.9.4.pak

Computer Specs:
AMD Ryzen 9 3900x 12-Core
NIVIDIA GeForce RTX 2080
32 GB Ram

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23 thoughts on “Space Engineers – S4E63 'Attack Drone Fleet'”

  1. I'll ask just for those who might be skeptical, was the Sky Factory find real or scripted? I honestly don't know because Kana doesn't fake his emotions that easy but at the same time finding a whole and intact ship???
    That's some mad luck or damn wicked coincidence!

    Reply
  2. That yacht you turned into a gunship looks like a good start for a couple of cargo haulers to add to your fleet. Luxurious yacht flying around the world doing cargo collections at your mines. A bit of style.

    Reply
  3. the 2 smaller ships are almost all dorsal turrets they will be most effective at wave-top height, maybe set them up to maintain formation ( script from Splitsie's 'mobile piston catapult' base attack? ) with the Marauder as a flak screen / bullet sponge..

    The Sky factory needs more power (5 minutes @ 1/3 charged, before you added shields) and more forward thrust to replace the 2x Lg Hydros,

    Reply
  4. At the rather extreme cost of large ship shields they should not be used in the roles with expectations of being destroyed, especially with only mediocre energy input. Angular heavy armor blocks and whipple shields of catwalks would be a far better for less price.

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  5. Scavenge yield modules from flying factory and turn on o2/ hydrogen gens so you can get hydrogen for engines and put laser defense on it. It has ice. Use Script to tell your ships to circle the target or at least something so they don't sit still. Put Shields on max strength and minimize recharge (to save on battery if it is needed. Make a deck on Mauroder sp? For helly

    Reply
  6. The sky factory and the other blue saucer shaped this have merge blocks on the back so they can dock together.

    You can see it here 14:46 and 40:19

    Might help the thrust and power situation

    I was thinking initially that you could have replaced the lounge on the luxury ship with 4 large missile launchers on each side and make it a missile cruiser.

    Reply
  7. a Sky factory, suspishaly intact, and with it's ownership set to none….
    They spawn as part of the assert fraction and are assert owned. ok there power is ice and they run off hydrogen engines, but they have air vents on draw for boosting that.
    If it realy did run out of power you need to tell spitzy so as to mark Asert as not compatable with the maunfacturing mod you are using.

    Reply

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