Simpsons: Hit & Run Is Not As Good as You Remember (Sorry!)



This video is what happens after several ADHD fuelled rabbit holes make babies in the closet and I saw one of the babies and the baby looked at me

Also bold of me to keep jacking hbomberguy’s style after he “Plagiarism and You(Tube)” dropped

💸 Patreon: https://www.patreon.com/SoupEmporium
🐦 Twitter: https://no.com
📈 References: https://pastebin.com/aU6VB9sD (Look, I don’t like that it’s in a pastebin, either! But it was too big to fit in the description!)

A huge thanks to exa_eille for their insights into speedrunning for this game and checking the second half of the video over, and, as always, my lovely Patreons. You stuck with me for a year and a half while I shat this out. I hope your patience was rewarded

Also not to spoil the best joke in the video but can you believe I got @SimonClark to do a cameo in this!? It’s still hitting me how cool that is!! I’ve been a fan of his stuff for years! And he’s in an overindulgent video I made about a decades old video game!

Timecodes:
0:00 – Intro
3:12 – Qualifying Statements
9:07 – Game Feel
12:53 – When The Simpsons Went Bad Mini Essay
20:02 – Simpsons Game Bad Mini-Mini Essay
24:09 – Principal and the Pauper Is Fine, Actually Mini-Mini-Mini Essay
42:12 – The Actual, Objective Reason The Simpsons Stopped Being Good Mini-Mini-Mini-Mini Essay
49:18 – Return of the Game Feel (Hey, Remember When We Were Talking About Hit & Run?)
1:00:20 – Structuring A Game
1:01:33 – The Problem With Artificial Difficulty
1:14:18 – Seems I’m Full Of (Road) Rage Mini Essay
1:20:48 – Physics!
1:25:52 – The Difficulty Detour Superhighway
1:45:52 – Platforming Detour
1:50:19 – Look, I really wasn’t joking when I said I played the whole thing. So if you don’t wanna watch three minutes of a tutorial video, skip to the next timecode
1:53:03 – Back To The Platforming Detour (Ahh. You skipped the tutorial, I see …coward)
1:54:30 – Mario 64’s Camera Crimes
1:57:03 – The Life And Crimes Of Hit & Run’s Camera
2:08:05 – We’re Through The Looking Glass Here, People
2:16:23 – Credits

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34 thoughts on “Simpsons: Hit & Run Is Not As Good as You Remember (Sorry!)”

  1. There used to be a lot more big licensed games, these days I think they've been crowded out by indies and also the resources put into cheaper mobile games that have better rates of return. Most were really bad, but it was always really nice when one turned out well, and even a mediocre licensed game could soar with the power of its IP if it was allowed to properly utilize it.

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  2. I never played hit & run, only the simpsons game on xbox I think, it was great, I remember all the levels, even if it was a bad name it was funny, and fun, I loved how it got all meta with the story and used it to create crazy settings for levels.

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  3. i love u mr soup and you have no idea how much i missed you but please don't imply Quinton reviews content is in any way similar to the lame ass boring loser that is Mauler just because they both make very long videos 😭

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  4. I havent finished the video, I've just gotten to the mini-mini-mini essay section, and I REALLY hope the video keeps tunneling inwards like this and never actually gets back to talking about hit and run lmao

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  5. Okay, I get that this is long, and I love your shit, the mini essays I enjoyed, but if there's any part of this video that feels like it could have been cut (similar to some of the criticisms in this video and if I'm being charitable perhaps that's some kind of poetic commentary on the game), the camera section of this video about how you couldn't find an option on PC for a game that was designed in the early 2000s feels entirely unnecessary. I am sorry you had that frustration, but it doesn't feel like a valid reason to criticize the game, or at least not worthy for time in a video. If I had a PS2 controller in my hand, I would for sure accidentally bump the other control stick and inadvertently find out that "oh the camera moves" or even more likely, the second control stick camera control convention by 2003 was not uncommon, I would likely intuitively just try it out as I am now used to that convention. I get that this was your form of a segue to the part about the camera, but is spending ~5 minutes on this mistake and showing us the entire tutorial really necessary?

    I do love your shit, and everything else in this video I enjoyed, I'm just meeting pedantic with pedantic, I hope you make more content, please make more content I love you.

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  6. You really did a well thought-out, well-argued analysis on this game and thought you could sneak "the reason you dislike brutal legend is not because you played it and didn't like it, but because of someone's video you never watched" in there like that's not the insane ravings of a madman, didn't you? You thought no one would notice?

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