Series Finale, for Now | Tribe Primitive Builder Gameplay | Part 2



Tribe Primitive Builder Gameplay Let’s Play

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Download Tribe Primitive Builder from the Steam store here: https://store.steampowered.com/app/1059900/Tribe_Primitive_Builder/
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What’s up guys and gals, I’m Kage848. I love to make videos for Youtube, mostly early access survival games like 7 Days to Die, Empyrion, Raft, Mist Survival, The Forest, and more! I also dabble in City Builders and strategy games like Civilization 5, Civilization 6, Dawn of Man, Stonehearth, Factorio and Rim World. I do at least two videos everyday of mainly tutorials, let’s plays and general gameplay footage. Thanks for watching my videos.
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This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
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Shaving Mirror Kevin MacLeod (incompetech.com)
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29 thoughts on “Series Finale, for Now | Tribe Primitive Builder Gameplay | Part 2”

  1. Can go farther like others on here have said, if you cross the river upstream from your fishing hut at the "x" bridge, and head towards the west into the lava field, find the old lava flow and follow it, you will find a bridge that you can build. I built it but couldn't deploy it.

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  2. Are you sure the game is over? The questline is over, but I think you can still build more stuff.
    Do the rituals, look at the requirements and you can see that they are locked because you need to have done certain things first. So you need a certain hut to unlock the "knife" ritual etc, which unlocks more huts, which presumably unlocks more rituals etc. Standard tech tree type of stuff.

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  3. There are more rituals you can complete and buildings you can unlock in free mode of the demo. A lot of stuff seems to be unavailable, but a few more rituals (O key) are possible.

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  4. This game seems really fun like a primitive stranded alien dawn in first person. Hopefully you'll do more vids cause I definitely want to buy this and get some good tips

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  5. There is a free roam ability at this point after you get that demo ended message. You can recruit more exiles, do more altar things and begin to manage your small village. You population ceiling is increased by 3 for every small housing hut you have. I got to the point where I have gatherers , lumberjacks and a shaman buildings with exiles. I am not sure if the free roam has a trigger to stop, but I have not found it yet!

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  6. Gonna have a go playing this one tomorrow. Just wondering if they have any plans to put animals to hunt or maybe rival tribes to fight etc… Regardless it has quite a lot of potential and looks really good graphically too.

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  7. This game looks interesting and it obviously about personal play styles, but there is way too much dialogue. It is ok at the start of the game, but if the entire game is having to constantly go to NPC's for often pointless dialogue, it will get boring fast. It makes the game slow and doesn't allow you to make any decisions as you are just following a predefined path. It also negates any replay ability as you will just do the same things every time. Of course some may like that.

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  8. 5 times bigger? why not 10 and add some mud huts along with some more food to find to help with tribe diet missions. Birds to tame, have bird vision to help find things you must get? Interact with a god? Different island hopping? many things that can be added. Mission on the sea while moving to new island fight bosses make it a one all be all game. bosses needed not probably and maybe have a way to turn it off for those who do not want. Bosses can be long time for release i know how difficult it is to add in game mechanics.

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