Rise Review – Tracks on Tracks on Tracks



Wendy and Chris Yi take a look at Rise, a game of tracks and also about running a city.

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BGG Link: https://boardgamegeek.com/boardgame/369282/rise

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11 thoughts on “Rise Review – Tracks on Tracks on Tracks”

  1. I'm working on a game design right now where players are figuring out the best songs to listen to while they take railroad trips to various decathalon meets around the country. It will have one track for the players to choose tracks, another track for the players to build tracks, and a third track for the track meets. I'm calling it "Brussels".

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  2. Seems like there are too many better “tracks” game out there right now for this to be worth it.

    Khora, Tapestry and others will give you a similar feel with a better table presence.

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  3. Yes! Enjoyed this with my buddy Scott in a 2P format over the past two days.

    One very easy house rule to help bookkeep the double or triple track movements is to acquire currency from the game and just return it back to the pile once you have satisfied your movements

    For example, if you move 3 spaces on science, just borrow $3 from the bank. then for each $1 you return, you can perform all the bookkeeping for that single movement on the science track

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