Project Zomboid Tracking, Hunting, Animals & Crafting in This Development Update! Build 42 News!



In this Project Zomboid development update, we take a look at the newest Build 42 news! Animal hunting, tracking and new crafting are all covered in this blog, making for a real exciting read.

Enjoy!

โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”- Important Links โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€“

Thursdoid: https://projectzomboid.com/blog/news/2023/05/the-skillful-huntzman/

Patreon & Server Whitelists: https://www.patreon.com/mratomicduck

My Discord: https://discord.gg/EwyjPw4HYF

#projectzomboid #update

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34 thoughts on “Project Zomboid Tracking, Hunting, Animals & Crafting in This Development Update! Build 42 News!”

  1. Tried to start farming on roof top of Rosewood fire station yesterday but I was not able to, that's when I realized that I needed you; a dirtbag.

    Jkjk love your content and it's helped me a ton surviving! Keep them coming and keep it up!

    Reply
  2. I say kudos to Hunting wild animals! Man I can't contain this amount of excitement for Build 42!
    Plus Clay and Bricking making Hell yeah; No more wood or even metallic structure and furniture
    Its time for age of Brick housing and pottery!

    Reply
  3. Even if we dont get deep interactable NPC events, id be content with just road bandit npcs who dont talk, just shoot on sight and use similar migration patterns around roads and drain gas stations and grocery stores overtime

    Reply
  4. Still no vanilla archery, eh? I know there's mods for it, but I've not been able to get mods working on my computer for some time. And yes, I've tried damn near everything everyone always suggests when I bring that up. I'm at the point where I just want archery in the vanilla game and I'll pretty much be happy ๐Ÿ˜›

    Reply
  5. Am i supposed to start a new game to enjoy the new stuff? (After update, of course).
    I am kinda new to the game, 200 hours but i've played only 3 or 4 games. My current running is very old, i wouldn't like to abandon it.

    Reply
  6. 6:15 The IRL reason for glazing pottery is to make the resulting ceramic watertight. Fired pottery/terracotta will (slowly) leech water from inside.

    TANGENT: In current South America I believe (I'm probably wrong about my geography) as well as other areas going back a few thousand years there is a terracotta irrigation pot called an 'Olla'. This pottery is unglazed and is filled with water, then placed in the ground, thus irrigating plants in a small area around it.

    I imagine pottery seepage could translate into Project Zomboid without much issue.

    Otherwise, clay pots would be a useful way to store items or transport bulk water with some minor water loss.

    Reply
  7. I would love it if the zeds could be used like other animals (in that while you cant eat them there is a purpose for their corpses) it would make it more like the zeds have become a part of the ecosystem.

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  8. Detailed animal migration + movement is cool and all, but what about having zombies migrate in larger groups around the map, so when you are in wilderness it's not just 100% quaranteed 0 zombies if you happened to place your base in the correct spot.

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  9. I will wait until there are npcs and missions and human bases and scavengers until the world is more lived in before i even thinking about buying this game

    Reply
  10. Its the endgame is why i never bought this game,i played dayz ,mini dayz and after hundreds of hours i am not enticed by a game with no objectives or end or campaign

    Reply

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