PLARIUM Gave Us What We Wanted… Raid Shadow Legends



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PLARIUM Gave Us What We Wanted… Raid Shadow Legends

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44 thoughts on “PLARIUM Gave Us What We Wanted… Raid Shadow Legends”

  1. I think one of the major issues with difficulty they have is power creep of champs unfortunately. Pretty much any wave based content players with a lot of champs can blow through with seer and reset champs. That alone means any level of difficulty for those players can only be found in bosses. As a player only 7 or so months into the game, I still struggle with even the harder Doom Tower waves, so I'm pretty concerned about the champion check that this new area will be… On the upside, I literally puller Morrigaine this morning during the 2x who sounds fantastic against this boss with the 2-turn protected and irresistible heal reduction every turn.

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  2. Our time is not expendable, they need to address this issue while adding new content !!
    Maybe making quick battle like clan boss for Doomtower bosses you have killed tons of time, and Hydra that required so much time for high scores since clashes…
    Not yet interested in this new area : this Amius is a pain and current bosses duos seems awful to manage.

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  3. I think it’s too soon to tell. I don’t like the ever changing mileposts on fusions and the like. As to the block buffs options I don’t know of any irresistible ones but Deliana has that increase of 2 points in accuracy for every 1000 hp that she has.

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  4. Hilariously the game never needed saving.. only the f2p peasents were upset.. your viewers are around %5 of players.. most of us have zero respect for CC and your pathetic shit.. a remarkably easy game like ALL MOBILE PHONE GAMES.. seeing two 3rd worlders in one video is creepy.. time for someone to shell your home country next seeing as all the crappy places are burning deliciously :')

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  5. This boss has the feel of negativity carried by Fire Knight Hard and Phantom's Grove Shogun. Mix all that is not good about those bosses, and one gets Amius- an over-tuned, pay-walled Boss that will start gathering dust the moment everyone figures out that it needs ridiculous speed, ridiculous awakening in order to give the boss a dent; not to mention the need to have ANY mythical champ in order to give a dent on the boss. I hope I am wrong. This is how I feel though.

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  6. My prediction is that, F2p peasants and low spending people will end up ignoring sintranos just like they did with the iron twins, sand-devil and shogun. Not because of the insane boss but because of the crappy generic rewards which most porbably it will drop….

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  7. I'd have to agree about DT being good content. Other than demon Clan Boss, if I log onto raid, I try and do my DT keys, if nothing else. Interesting bosses, and secret rooms. I have no idea how good the new content will be. Been very positive, and very negative in the past, and I'm always wrong.

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  8. just by reading the kit the boss is going to be even more awkward/boring than shogun, iron twins, sand devil. another geomancer showcase XD feels like a fake area to make the bad mythics somewhat shine and have a use. plus is 100% going to be fixed for a month until they say its ok XDDD joke company. there wont be even rewards on every stage, they to greedy and busy reducing the daily energy to the point where we are now. we should have 2-3 more refills daily for the bullshit they came up already.

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  9. It's coming too late for me, 2+ years of playing Raid was enough for me. New content doesn't fix anything. I don't care about new content or the rewards that come from it. I want the ability to grow the leggos and epics I have already. I have 56 leggos needing books. Out of my 56 leggos, only a handful are booked and maxxed out. Since Raid has done nothing to fix this, I quit 2 weeks ago. I play Watcher of Realms now. Bye Bye Raid, Too Little, Too Late

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  10. nah, as long as it takes so long to get champs to battle ready i'm not logging into rsl
    make mastery cheaper and faster to max out
    more energy
    more xp
    more chickens

    I have 14 champs i want to try out and i'm not spending 4 months straight just trying to max them to battle ready
    forget it

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  11. Why 20 new bosses should be to much? Its not… we'll only get a copy paste of old bosses in duo wow amazing content… we'll get 100 new Stages someone would say a new doomtower Rota… and we'll only get one new challenging boss… Whats the problem with 20 new Bosses? They don't need crazy skillsets … just normal bosses, new Boss Models with random known skillsets, thats a little bit more effort but not so much. But hey copy paste is easier…

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  12. 🎉😂 What We Really Need Is !?! A ReNewed Mercy System !!! Like the Meter % increase Showen to Us, Not Pissing away Rare, Epic & Lego Shards for Nothing as well as Rares removed from Mystic Shard Pulls !!!

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  13. Farmable books/pages?
    No rares in primal shards?
    Stopped replacing rewards with new currencies but instead add extra slots for new rewards?
    Lowered fusion requirements back to what they where a year ago?
    Added a calendar for upcoming events and tournaments?
    Remove flat stats from all gear?
    Backtracked on gear ascension RNG ontop of RNG ontop of RNG?
    Upped wishlist chance of souls?
    Allowed us to farm souls of our choice or soul shards?
    Buffed All the useless Epics and legendaries in the game that are currently nothing more than a trap for the uniformed to waste precious resources on?
    Made tag team arena something other than classic arenaX3?

    I mean I could go on but I would be here all day. Point being, every new content drop just pushes players further into despair that none of these issues will be addressed.

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  14. I do not know why they do not done a Plarium ultimate boss. "This boss is unkillable, after you spend 1200€ in 20 minutes you will dispel this unkillable buff for 3 turns."
    How to heck this can save Raid. Last 4 or 5 updates is trash for comon players.
    Yes these thing are nice for CC and whales, but for us?
    I will not spend 86 hour per month on this…

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  15. They need to add somerhing into the game to get rid of the green shards (maybe a trade in shop say 100 greens for – 5 ancients or something, or add rafe fusions for lower game players to use up the green champs.

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  16. Every single every other gatcha game I've ever played, has had some type of exchange system, so that when you pull any type of shard, you get like one ticket, so that basically even if you have shit luck you can still at least exchange for a champ you want, but I don't see raid doing anything like that, also, their energy cap being 130…for 4 years raid? Come on guys.. You have soooo many champs, that no one gets to play and so many other basic necessities that need to be addressed and updated..

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