NOBODY messes with the Super Monkey



Been a few months since I covered a magic monkey. Let me change that.

Music:
(intro)
Dark Crimes – soundridemusic
Thor’s Hammer – Ethan Meixsell

Welcome to the City (Deltarune) – Toby Fox
Post Mortem (Everhood) – Chris Nordgren
Lava Reef Zone Act 1 (Sonic Mania) – Tee Lopes
Sunset Samba (BTD6) – Tim Haywood
Floor 4-2 Groove is in the Blood-Pumping Organ of an Animate Being (Streets of Rogue) – Craig Barnes
H.M.S Orca (Escapists 2) – Oli Wood
Jazzy boys (Everhood) – Chris Nordgren

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27 thoughts on “NOBODY messes with the Super Monkey”

  1. Alright, new video, new overclock posting moment.
    Because the gap between teir 4 and 5 is huge, overclock is neat for supermonkeys.
    Full uptime on most of the versions of supermonkey you can afford pre round 100

    Reply
  2. Sun avatar gotta be my favorite tower in the game because of how op it can be if set up correctly.

    The power of sun avatar, geraldo, and the at the time overpowered monkeyopolis with its base income of 2.5k per crate is why I was able to get the vengeful on half cash.

    One two tree is alot of fun. Gerlado caping 4 snuggly fit dart monkeys on a pierce tile into supermonkeys under the opolis's massive discount range, then pickle jarring them when things got rough.

    Its like a holdout mission of surviving until the action figure can afford you the vengeful. One two tree also allows for some advanced tactics. The discount water tile, if frozen, allows you to be able to discount the sun god, but also placing it on water allows for the carrierflagship buff. That discount tile has alot of utility with a chinook on hand, you can discount the antibloon and legend of the night too among ither towers before moving em

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