NEW ZOMBIES & BIG NEW FEATURES UNCOVERED- State Of Decay 2



State Of Decay 2 – New Zombie TYPES discovered + NEW Big Feature found!

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0:00 Whats Coming In 2023 From Undead Labs
3:00 New Feature Boons & Banes & Curveballs
4:23 How Boons & Banes Works
5:27 New Zombies
6:05 Curveball Features
7:37 Black Plague Heart

#StateofDecay2

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36 thoughts on “NEW ZOMBIES & BIG NEW FEATURES UNCOVERED- State Of Decay 2”

  1. I added something to the wish list a few days ago and it already has almost 20 upvotes compared to 90% of submissions that don’t have as much so if anyone could go and take a look that would be great!

    Reply
  2. Now what could go worse than a ton of zombie hordes marching to your base from a town full of infestations? Nothing right?

    Devs put bloater feature on normal zombies 🙂 🙂 🙂

    Interesting, scary, and most of all still a mystery to me. I'm betting that its a 50-50 on boons and banes. You get something good, you're gonna have something bad. And you don't get to pick the bad but you do get to pick the good. I think that the CLEO Haven Device now is now a TOTAL MUST HAVE. You don't want these zeds inside your base at all. Now purging them in the town is another story.

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  3. I just want all hands on deck for State of decay 3. Make on last update and everyone on the next game please. Take your time use the Xbox studios for help no reason why SOD3 coming out a mess.

    Reply
  4. Please devs make 7d2d combat system here so that I dont have to always rightclick to shoot. Like its annoying as hell on PC. Or maybe its just me… 💀💀💀

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  5. I think the devs saying there is some hardware/software limitation that prevents them from making zombie bears or whatever is a lie, they are making zombie dear and wolfs in SoD3 as seen in the trailer; I think they are choosing not to so you're enticed to buy SoD3 as making a new model couldn't be that hard nor would it be too taxing on older systems, just look at the wide differences in freak models like the feral and juggernaut.

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  6. I wish they would let us edit our safe places how ever we want, like building, the safe house from the ground up. I dont mean like building a farm and the things we can already build but like put up walls to reinforce our base during sieges, board up buildings to try and keep the zombies out, build turrets to defend your base without it costing you one of your building squares. And putting a turret on your vehicles so you and your friends can go around just tryin to take down hoardes of zombies. And maybe a couple new weapons and vehicles.

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  7. If u exile 2 or more characters they should form a hostile enclave called the betrayed or something's like that. They should make them decently strong so u can't just wipe them easily. Also hostiles should raid ur base and or attack when ur defending from a zombie wave. Would be really cool

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