New World PTR Datamined Expeditions, New Weapons, Balance Changes Buffs / Nerfs!



New World’s PTR Datamined Content / Leaks revealed new weapons like greatsword, dungeons / expeditions, crafting / trade skills exp nerfs, territories changes, holiday events / rare spawns, balance buffs / nerfs, In Game Store Items & More! So many goodies to review as we take a look at some of the new things coming in the future of the game! Lots of great changes to discuss on the PTR as well as a lot of weapon balance adjustments. Many buffs and nerfs to weapons currently in the game is sure to shape the meta soon!

Resources:
https://www.reddit.com/r/newworldgame/comments/qr64ad/new_world_ptr_datamine_111021/
https://www.reddit.com/r/newworldgame/comments/qrbw7y/current_ptr_weapon_changes/
Additional credits to Momo on discord for alerting me!

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Quick Skip!

0:00 – Intro
0:35 – Datamine Info
5:07 – New Store Items
8:12 – Great Content Coming
9:02 – Weapon Balance Changes
23:12 – My Thoughts
23:48 – Outro

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33 thoughts on “New World PTR Datamined Expeditions, New Weapons, Balance Changes Buffs / Nerfs!”

  1. Most of the skins (including the currently availables) look like absolute sht, which is weird considering thats THE way that AGS can get money after you already purchased the game. Also the armor and weapon clipping must be the highest Ive ever seen.

    Reply
  2. healers got fucked on they where not OP if you cant kill them then learn to.
    They do less damage then any other weapon in the game!
    So as a solo healer im now even more fucked! thanks amazon!

    Reply
  3. Increasing the XP needed for crafting is horrible.
    I am slowly doing it, but if they just make it 4x as much (like it is in the PTR), then I won't bother.
    That's a huge nerf and people will be even less likely to do it.

    Reply
  4. Lol, bow nerf and axe and hammer buffs. Yes that toooooottaly makes sense. So many bows running around zerging and not near enuff great axes and hammers…. and mages do way more damage then bow… if a ice gauntlet catches you in ice shower… yea your dead. I had hopes for this game but they are slowly dying. Only boring, heavy, no talent meta zergs.

    Reply
  5. Still no fix on bow players having arrows removed when playing Outpost Rush when they're meant to have "infinite ammo". Only weapon in the game, aside from musket, that uses consumables that cost gold btw. But let's buff greataxe users so they have to use even less of their brain when running at enemies. Very cool lmao.

    Reply
  6. These changes only take into consideration of PVP not PVE. very bad changes in my opinion. not everyone is pvp focused. IMO they should make both PVE and PVP skill differences not just overall buff or nerfs

    Reply
  7. that new camp set is for those weird posts set up around the world…thought that's what they were for, which means they can only be used in set locations, wonder if they give them extra abilities because they can't just be made anywhere

    Reply
  8. Mages absolutely ripped apart in these nerfs

    Also annoying to see AGS just tuning numbers instead of actually fixing abilities/mechanics that are completely useless (ex: flamethrower/wind chill)

    Reply
  9. Stun time does matter… since u have more time to roll behind an enemy and heavy backstab… when some one has cc time reduction perk on him u cant do that… and if u make stun not go away on hit and just stay it becomes broken cuz thats all rapier needs to finish off someone after a heavy backstab.
    You shouldnt be talking for the whole comunity if you dont know what ure talking about…

    Reply
  10. So uh are we not gonna talk about bow with poison shot they take 200% more damage on contact then the people hit take 150% more weapon damage so say I hit them with a move doing 250% weapon damage.. It does 400% weapon damage?… That's CRAZY

    Reply

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