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Welcome to episode 3 of the Bruderkrieg campaign in WARNO playing on Hard difficulty!
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Thanks to Eugen Systems for providing Early Access!
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Will you be showing the full casualties of both sides at the end?
the voice acting for the german units is awful
I played both sides of the campaign (NATO and PACT)
The NATO side starts out a bit difficult (first 2-3 turns) and then it gets easier and easier.
With PAKT it was exactly the other way around. It started off relatively easy. It was ok until turn 7-8, but after that the NATO keeps sending better and better units and I still only have the T-55 as far as tanks are concerned. In any case, it was very difficult to bring the points home.
Hope Vulcan also plays with PAKT afterwards. I would be happy to see that.
Is it possible to play the campaign in co-op mode?
tip you can put infantry into apcs/motorized mechanized units meaning the jeeps you can deploy and they can quickly hitch a ride and or deploy a perimter
Why don't you sell the Iltis?
I somehow lost my 3-11 ACR the first turn after it got disorganized. I would have liked to put up at least a final fight..
imagine if warno units had automatic deconflicting
I neeeeddd more pls
You say it doesn't matter if you lose transports. Is it not like WGRD campaign where if you lose the transport you don't "lose" the infantry but they would be gone from your forces on the campaign map after? Like if you bring in scouts in a truck and lose the truck, you would have one less scout later. I know you can't bring in units without transports like SD2 and that was WGRD's way of dealing with that situation so i was wondering if it stuck in WARNO.
I have probably missed you saying it, but when does this campaign become available? Also greatly appreciate your content π
you should use more airplanes in battles, its like you forget you have plenty of planes, the first battle you wasted alot of units that could have been saved if you striked with planes
Guys, in wargame red dragon it was possible to rearm your battalion if it suffers severe casualties. Is it possible to do so in warno?
The Razorback is a lovely plane, I always enjoy bringing them out in both Wargame and WARNO.
ok so i tried this campaign and tbh IT SUCKS, you are basically overwhelmed by an ennemy so much more powerfull in numbers and variety of units and you here are stuck with JUST tanks how are you supposed to win when the ennemy is holding the captured area with infantry in buildings ????
And idk what kind of AI this guy have because what he plays has "hard" is MEDIUM difficulty for me, the hard mod is unbeatable
Hey Vulcan, I'm looking at getting a PC so I can hopefully play Warno, Broken Arrow, etc, I'm curious on what specs you would suggest that will run both these games well.
Also love the vids. Keep it up.
Thereβs a funny trick I like to use when fighting the ai in cities which is to just smoke my infantry into oblivion when the tanks enter rpg range.
That way, the enemy tanks fight my infantry 1v1 without supporting fire from tanks behind it
Will these campaigns be coop at some stage?
Really enjoying this π So cool that a cmpaign is finally here, even though I was awful at SD2 campaigns…
Canβt wait for the next episode!
the differente between the lgb 1 and 2 is that 1 has gbu 10s which are bigger but less accurate and the other has gbu 12s which are vise versa