New Map and QoL changes | Minor Update | NEBULOUS: Fleet Command



Timestamps:
00:00 New Map – TumbleWeed
02:39 Lobby changes (Filters/reveal fleet)
05:15 Summarised Range Rings
08:10 Radar Panel indicator on Tactical View
13:16 Balance changes
19:29 Auto v DEDI change
21:37 Outro

Patch notes:
https://store.steampowered.com/news/app/887570/view/3644023772643154950?l=english
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Nebulous Fleet Command Discord: https://discord.com/invite/nebulousfc

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8 thoughts on “New Map and QoL changes | Minor Update | NEBULOUS: Fleet Command”

  1. It would be cool if there were non rocky maps. Like perhaps this would be a "spacestation/spaceship graveyard" with uge piles of metals floating around. And then maybe some very large structure like "shipyard" "Fuel depot with some exploding containers" and more stuff like this

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  2. Would be great if there’s procedural generated official map, cause every map there’ll be a strat that’s above the rest, thus result in everyone playing it and trying to counter it. In the new map everyone and their mother is running swarm fleet with cheap missiles which make everything els obsolete.

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