NERFED Symmetra in Overwatch 2



NERFED Symmetra in Overwatch 2 (Second part of the amazi- ama- amazi- am- rework changes and buffs to sym!) She’s so great!!!
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21 thoughts on “NERFED Symmetra in Overwatch 2”

  1. “omg… im not doing shit” no cause thats literally what it feels like playin this sym lol cause u can hit ppl with ur orbs and even w the beam but barely kill anything, it feels like ur contributing nothing to the team😶

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  2. ppl keep asking for her as a support and i feel like itd be cool to have her keep shield ultimate and replace her teleporter ability w her old shield gen ? so shed contribute in some way to the teams health pool . idk i think no matter what they do w her they just gotta get rid of teleporter

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  3. I agree with stealth when cerealgod mentioned the hair. As far as I know in lore, zen kinda helped symm accept things like her flaws and imperfection and her whole outfit shows it, it’s very much asymmetrical compared to her old outfit which was symmetrical. I like it and really hope they will expand more on her, especially her and zen’s relationship as well in the campaign.

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  4. the imperfections and asymmetrical design in sym's newest design is a reflection of her experience meeting with zen in lore. yall can read it up it's called stone by stone but the short story explains how that meeting with zen challenged her world view that everything needs to be perfect and sterile and unblemished for order to exist

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  5. Sym is the only dps character with a defensive ult. A wall. A literal wall that can instantly be made irrelevant if the enemy pushes up or falls back. Her turrets are faster now but they are still slow compared to every other ability, since it has to travel to the wall, set up and then after a small delay, tickles the enemy before they get hit with a sharp fart and explode. Her teleporter is shit now since her damage was nerfed so you get less value going into the fight with it , like in the early part of the video, not being able to kill a zen! Her beam needs to charge , which is a little harder with one less target, and not getting ammo from barriers any more. She needs ANOTHER rework, and at this point I lost track of how many shes got so far

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