Monster Hunter Now First Impressions



0:00 Menu Walkthrough
2:03 Weapons & Gear
3:04 Monster Battles
6:34 Potions
8:20 Improvements for game

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13 thoughts on “Monster Hunter Now First Impressions”

  1. Do you think it is playable without coop? because i played A LOT of pokemon go and based on niantic past decisions they often ignore the solo players in their game, so i wonder if you think that this MHNow can be played solo or some monster really required coop to be slayed

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  2. It seems your criticisms come from your unfamiliarity with the Monster Hunter Series (correct me if I’m wrong if you have played the series before), the core gameplay loop of MH series thought the years has been fighting the same monster over and over to upgrade your gear to take on even harder monsters, making builds by mix and matching armor pieces so it benefits your weapon of choice, so I don’t think this game will get boring any time soon as there so much to upgrade unlock and build. I recommend using different weapons and upgrading your armor sets so you can unlock skills like reduce charge time or increase dodge distance. Also this gives us time to upgrade our gear for the even more challenging monster or Elder Dragons that they’ve said will be adding in the next couple months.

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  3. Im glad that HP is the only stamina system. Is there a crafting system implemented so you can make potions from found items on the map or are they just daily rewards/cash shop?

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  4. I wouldn't really switch between different weapons because that means you have to grind a crap ton. I would just stick with one weapon and work on it and build the elements for that specific weapon.

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