Mechanicum vs World Eaters – Warhammer Horus Heresy Battle Report



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19 thoughts on “Mechanicum vs World Eaters – Warhammer Horus Heresy Battle Report”

  1. Fantastic game! From what I remember, a Rending hit adds D3 strength when rolling to glance / penetrate, but when rolling on the damage table you use the base AP of the weapon rather than it being AP2, so you don't get +1 when rolling on the damage table.

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  2. If your waiting for forge world to rerelease old out of production mechanicum models like the snail-magos, the macrocarid explorator or the Moirax conversion beamers, check out zack games, they do pretty good recasts

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  3. Paul, I recommend checking out Taro Modelmakers. He sells resin arms/weapons for the Moirax's as well as some custom resin heads too for Moirax/standard pattern knights/Cerastus knights. He's UK based too!

    Great BP btw! Love seeing the Mechanicum out

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  4. Almost all World Eaters had the Butcher's Nails, with the exceptions being the Librarians, Dreadnoughts intered prior to the introduction of the Nails and Legionaries who weren't with the main forces of the legion such as Endryd Haar.

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  5. one thing to note on the vehicle damage table @1:17:28. subsequent immobilized results don't turn into weapon destroyed, they take another hull point off the vehicle. so that land raider should have been wrecked.

    its weapon destroyed that turns into immobilized if the vehicle doesn't have any weapons left to remove

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  6. Amazing battle, love to see both armies. Though, Paul’s luck was so comically bad that I can only imagine he didn’t perform the proper 114 Rites of Awakening needed to properly turn on and off the camera each time. The Omnissiah knows their own, and punished accordingly.

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