LUX, BUT EVERY LASER IS A SORAKA ULT THAT HEALS MY TEAM (MOONSTONE BUILD)



LUX, BUT EVERY LASER IS A SORAKA ULT THAT HEALS MY TEAM (MOONSTONE BUILD)
League of Legends season 12 Lux Gameplay!
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49 thoughts on “LUX, BUT EVERY LASER IS A SORAKA ULT THAT HEALS MY TEAM (MOONSTONE BUILD)”

  1. I don’t know if this is a lame idea, but you ioki and Heiz should play a normal game, and whoever you were vs in lane you swap to their champ as the next game and keep swapping until you lose. For example you win a game vs a lux. You play lux. Next game vs velkoz, you win that game so next game you play velkoz. And same for the other roles. Idk if that’s a lame idea but I’d watch aha, love the content btw!!

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  2. Logically correct Draven(Mid or bot works. Sometimes top could be massive depending on the match up):

    Note: This is probably the most brutal champion+ build ever created.

    Tree 1: Domination:

    Hail of Blades: Since you won't be having much attack speed, but have a lot of damage, this would provide a lot of burst.

    Taste of blood: Provides some healing, and sustain overall.

    Eyeball collection: To be honest I just think it's the best option with the AD staying.

    Treasure hunter: You want to reach your first items asap, and this item helps provide that specially since you could get assists with your ult across the map

    Tree 2:

    Precision:

    Bloodline: Lifesteal is big with the damage output. The only time I would suggest tenacity, is if they have an absurd amount of CC. Otherwise you'd be staying back in the fights, too far back to get CC'd, deal your burst and stealth. So overall you shouldn't need tenacity in most cases, but you will need the lifesteal in most cases.

    Cut down: In order to one combo most bruisers, or help with tanks, as you would already kill most squishies pretty fast, this is your best option.

    ——————-Shards——————

    Attack speed

    Damage

    Armor/MR (Whatever you want on this depending on the match up)

    —————————————Items————————————

    Core items: Berserker's greaves-The collector-Essence reaver-Infinity edge-Duskblade

    Usual build: The collector-Essence reaver-Infinity edge-Duskblade-Lord Dominik's regard

    Berserker's greaves: As the only attack speed item you'd get normally, it's essential to provide an increased DPS boost.

    Duskblade: The passive on hit provides a significant burst on hit, added on the essence reaver and your axes with lethality. You could potentially one hit kill some that are behind, and your hail of blades almost guarantees killing someone in one combo assuming they haven't stacked armor or some specific situations. The invisibility passive allows you to force your enemy to switch focus or not focus on you in the first place, and makes you extremely hard to catch or focus, then proceed to destroy anyone.

    Essence reaver: Mana, crit, and onhit, provides a furthermore ability to deal a ton of damage and kill fast, and ontop of that fixes your mana issues overall.

    The collector: Lethality and crit, plus execute and gold. The combination as it's well known helps you deal more damage essentially and get more ahead with kills. The lethality and crit are essential for this build too, so overall a perfect item, perhaps even as a first item in most cases.

    Infinity edge: To give you more damage as you will have more than 60% crit in most cases by the third item. It just adds up a lot of damage, as a must for being able to breeze through most people with axes.

    Lord dominik's regard: With the attack speed, it's much needed in this build. The armor pen helps you almost or actually kill even bruisers in one to two hits. The crit adds more to this build too.

    ———————————————————Situational items———————

    Rapidfire cannon(Offensive if not much armor): If they don't have a lot of armor, or you need to focus more on a specific squishy to kill fast, this is your go to, as it gives you more range and keeps you in a safer distance to run away if needed, and with the duskblade, running away should be easier. Replace Lord Dominik with this item.

    Death's dance(Defensive Hybrid): For some sustain and armor, and some heal. Overall if you're tired of exploding the moment an assassin touches you, this item is most likely for you, specially if it's AD damage you can't survive or some mixed.

    Maw of Malmortius(Defensive AP): If you're mostly worried about AP, this item is for you, while the AD it provides keeps your damage up.

    Mercurial Scimitar: The only thing that will stop you is hard CC. So if a champion could get to you and is tanky that would cause a lot of trouble this is a must pick item. As literally you can't be stopped without CC.

    Note: In most cases, you want the core items as they are, and the only thing you should replace is lord Dominik's, as replacing any other item takes away your damage drastically.

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  3. You reject the Staff of Flowing Water because it doesn't gave you "AP" but… did you read the passive called RAPIDS? Thats free AP for you and team. It starts low but can go higher than Horizon Focus for you.

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  4. Yo I’m a lux sempai! I swear I was the first person to build cdr lux, but you definitely changed my perspective building a support item. Add me @ Babyxshakerx95 gratefully

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  5. Thank you so much @TC Zwag. I've just done this build on ARAM w/ Lux and got 36 assists, I'm glad the build worked so well, because I kept healing my team the whole game. The reason I got mad after the game it's because I lost it. (My team's Ryze was a troll and he ragequit the game, the rest of the team just started suiciding by consequence and I was the clown in the game 'cause i kept trying to help & heal even when they were clearly killing themselves until we lost).

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