Leagues of Votann vs Astra Militarum Warhammer 40k Battle Report Ep 256



Youtube Members to watch the Legion of Annihilation vs Tyranids Battle Report, go here
https://youtu.be/AcAgRRefWTo

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https://www.miniwargaming.com/content/legion-of-annihilation-vs-tyranids-warhammer-40k-9th-edition-battle-report-ep-257

Skari and the New Astra Militarum take on the Votann in todays Batrep

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A big “thank you” goes out to Games Workshop for sending us free models and books for their games, some of which may be included in this video. 

Additional gratitude goes out to the following companies who have sent us free product featured in this video:
Game Mat – http://www.gamemat.eu
Games Workshop – https://www.games-workshop.com

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36 thoughts on “Leagues of Votann vs Astra Militarum Warhammer 40k Battle Report Ep 256”

  1. No matter how many times I see these 40k lets plays, I think the player going second should have an advantage, like that if a unit would be destroyed turn one it gets to attack (during the player going first's turn) before its considered destroyed.

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  2. As suggested in the video, you really should do a few games called "gloves off" where you put aside all 9 edition nerfs and see what happens against old OP armies vs New OP armies (most probably one turn game's.. but still):P

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  3. I was waiting for the missile to be fired and kill everything, made my day when the ogryn shrugged off literally the same guns that annihilated the rest of the force. give 'im a medal and call 'im nokar.

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  4. I really struggle with watching the leagues in batreps, the whole judgement tokens feels like the marker light shenanigans for Tau a couple editions back. Literally rolling one die and removing a whole squad or tank a turn just seems wrong to me. I can see knights REALLY struggling against that, and I’m not the biggest fan of knights on the table… so an army that makes knights afraid to get in los just turns my stomach even more 😢

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  5. I wonder what they will do with death guard now that every single new codex releases with T5 units that takes -1 damage and/or -1 to AP against them. DG aren't really "tanky" by normal standards, now they're just bad at shooting and slow.
    Edit: I hope they remove all the "Auto wounding on" it's just dumb, if you want to keep it then make it so it never goes below sixes.

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  6. Fist of all I love your channel and everything you do but watching Votan really is frustrating. They do almost everything better then other faktions with no big drawbacks.

    The Mary sue of casual 40K batreps

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  7. Uhh, did anyone else catch, you cannot teleport the Hearthguard without command points. It’s 1 for 5, 2 for 10 I believe.
    Don’t know how big of a difference it made here, but it does otherwise when they have 10 dudes with 3 volkite shots and D6 grenades each.
    Gross.

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  8. Poor Vanquisher. If only he had some Dorns to take the shots! I had the same thing happen to me last week – my Deff Dread got blown up in the first round of shooting and wrecked my two squads of boyz and weirdboy nearby. Sometimes it just happens.

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