Klonoa 2: Lunatea's Veil – Episode 8: Popka to the Rescue



In today’s episode of the “Klonoa 2: Lunatea’s Veil” playthrough, we return to Ishras Ark in order to destroy its engines and put it out of commission before it can link the Kingdom of Sorrow with the rest of Lunatea, where we encounter the hardest bell in the game.

While it may pain us to do so, if we want to stop Ishras Ark from linking the Kingdom of Sorrow with the rest of the world, we’re going to need to destroy those three engines that we went through all the effort of starting up. However, due to the ship’s security system now being active, as well as the engines having a pretty wide blast radius when they explode that require us to evacuate from the area, that’s easier said than done.
Not to mention, the Forces of Sorrow unleash their most powerful weapon against us: the final bell in this level, which is almost impossible to get in singleplayer mode unless you have godlike reflexes. Essentially, you need to grab one of those electric charge enemies right at the top of its arc (which is impossible to do with a normal jump) and then immediately- and by “immediately”, I mean the very instant that you grab the enemy- charge up break the highest block. To put things into perspective, I cut out around 15 minutes of me trying and failing to get that final bell with Klonoa alone before swallowing my pride and using Popka’s co-op mode support jump.
Seriously, after the hell I went through trying to get that bell, only to get it in a matter of seconds with Popka’s assistance, my respect for him has skyrocketed.

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