Kerbal Space Program 2 – First Impacts – Early Access Release



Kerbal Space Program 2 is the long awaited sequel to the iconic aerospace engineering game, a rebuild of the core engine with the original assets remastered for the new graphical capabilities. It’s due to be released into Early access at the end of the week and will have only a subset of the final set of features, it’s not clear how long this early access process will be.

In early February I was invited to an exclusive early access event to play a version of the game, the costs of this were largely covered by the publisher, Private Division.

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44 thoughts on “Kerbal Space Program 2 – First Impacts – Early Access Release”

  1. I really hope they revamp the science, I really liked the first game and bought it early access. I might buy this one after I take a look at it and see if my computer can even run it apparently lol.

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  2. I feel what was sold and what was received are very different. The game isn't ready. Like you said its a step backwards…. seemingly a large step back. It feels like ksp with lipstick and 25% the features or semi gloss polish

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  3. It's worth noting that right now they're not focusing on optimisation. By the time it gets a full release, it'll almost certainly be more performant (and hopefully the price of new GPUs will be less extortionate)

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  4. I love your videos and I love kerbals. But I must say that the current state of the game is unacceptable, optimization, very poor texture quality in VAB. transparent trees and stones. A rover driving on the grass changing colors, and many many other things. Don't make excuses for early access because I see it as an excuse for everything. So much money for something like this is sheer theft.

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  5. KSP is not just a game. It is a cultural phenomenon, a touchstone influencer the way Star Trek is not just a tv show. It made people WANT to become astronauts, engineers and physicists. Nobody plays Elden Ring and decides they want to fight eldritch horrors for their real life work.

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  6. This looks so good , i can't wait ro play it , and multiplayer would be amazing , just how the hell are they gonna be able to get multiplayer , it'll be a monumental task to work out.

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  7. It's a $50 dumpster fire that melts supercomputers to do less than what KSP .25 did. Breaks my heart to say it. Mobile apps have better physics and polish. All the $ was spent on hype not game.

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  8. I don't know why people keep complaining about autostruts missing. As if bendy rockets are a natural occurrence in video games. No, the bendy joints are a feature that had to be coded in by hand. Auto-struts are a work-around to disable something they deliberately added to the game. Instead of adding auto-struts, just make the joints less bendy. (Which you can do by editing joint rigidity in the physics json)

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  9. I actually considered taking a week of vacation to start playing on launch day. Now that I know it costs 50 bucks, is unfinished and does not run on my PC I will gladly haed of to work now.

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  10. Yeah, The squeaky kid is a bit off-putting. lol It sounds like they're aiming at kids as their target demographic. They should have got some one who sounds like an adult kerban like Gilbert Gottfried.

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