As successor to Dirt Rally 2.0, I am sure many of you are wondering what EA Sports with a steering wheel is like? I try to answer that and some general handling stuff, thanks to 32 hours with a preview build. Includes Rally Sweden and Rally Scandia!
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* With a steering wheel: https://atribecalledcars.com/gaming/ea-sports-wrc-steering-wheel
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* I played the new EA Sports WRC https://atribecalledcars.com/gaming/ea-sports-wrc-preview
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Thank you for watching!
TIMESTAMPS
0:00 EA Sports WRC intro
1:41 Rally Sweden (snow)
2:55 Rally Scandia (snowy ice)
4:00 Rally Kenya (dusty dirt)
6:07 Rally Monte Carlo (tarmac)
8:07 The verdict
source
Boy is there a lot of stutter… I hope they sort this. I want to play this so bad but can’t stand the stutter.
hi i really enjoyed Dirt Rally 2.0 however i found wrc generations handling much more realistic than DR 2.0 so im hoping this new ea wrc 23 game will be as good if not better than wrc gen but from what ive been viewing with various videos out there is that its more arcadey than sim like wrc generations ??? can someone confirm which is the better game in terms of force feedback and handling is it EA WRC OR WRC GENERATIONS ????
Wet spaghetti rig ,hub, wheel shaking L/R all over the place, what gives.
7:25 you have a TSS and aren't using it to shift or as a handbrake?! I'm shook lol. Nobody deserves the awkwardness of using a face button for handbrake.
I see you got way too sensitive wheel setting – probably very small degrees of rotation – and the movements left to right are very sudden what sims to flip this car left to right and that why u hardly in control
I am sorry but this is ridiculous – you was testing this in February and there you got properly setup wheel rotation – I can see how much you moving the wheel and how the car react to this – then at home you got a proper Fanatec DD wheel with 1080 degrees rotation and you set it up for 180 ??? You got already previous experience then you should know how to set it up ! How you can even give any opinion on driving if you dont even drive correctly ??? OMG
Bro i really liked the comparison you made with real wrc footage, i've been telling a lot of people that in the comments, if you see real footage of wrc cars they are very grippy, doesnt matter which surface, the thing is, i think on tarmac the car might be sliding less than it should but i still need to try the game. Cheers, awesome video!
too arcade. they should have made it more realistic than dirt rally 2.0, not less. but i understand they need to cater to all the console players and wrc fans that are only casual gamers.
that could have been done via assists though.
you can make a hard game easy, but you cannot make an easy game hard.
7:58 jeeze, what is your wheel rotation set to? 180 degrees? you didnt even turn the wheel to go around a hairpin. i have hurt of turning with the pedals, but that is a bit extreme. that looks way too twitchy, unless you are using a ridiculously low wheel rotation.
8:57 yeat another sign this will be easy and arcade.
your ffb is way too high, your wheel rotation way too low. neither equals realism.
nice video! may i know what resolution are you playing in?
my brother in christ are you rallying with automation transmission? madlad
Can I ask you how many degrees of rotation you have set on the steering wheel?
Be cool if someone did a video if wrc is any good with a controller.
Gah I can't even watch these vids anymore, my $1500 wheel and cockpit setup was in storage in my parents shed on the coast. Its ruined, mould and rust 😢, and these just make me want to buy another one.
For me the wheel has to move the same amount as wheel in the game view
Hoping that for next year wrc game i can include this years stages also.
errrrmm….. You probably didnt realise, but Codemasters ditched the EGO game engine for this title. They are using he unreal game engine this time!
We FINALLY have a codemasters racing game built on a far fresher canvas, and I hope it is something we see even in the F1 series of games. The new WRC game looks really good, cant wait to play it myself with my T300
Hi! Thanks for the video! I have 2 questions. Please tell me, is the video replay slowing down done in the game or through a third-party program? I have somewhere in YouTube video options for video replays, but I have not seen switches for playback speed. And the second question.. As far as I understand, there is no rewind function in the game?
The game runs in the Unreal Engine
it's not eagle engine, it''s UE 4 or 5
So i'm just curious, is the video of your wheel unsynced with the gameplay of the game ? Or is the wheel in game actually lagging behind the wheel input visually ?
don't get the negative comments, this is a great video
About the upcoming roadmap: Besides PC players, PS5 players would also looking forward to playing in Virtial Reality to truly feel what it's like to sit in the driver's seat… Codemasters/EA, the PSVR2 headset is here, let's make use of it …
Im completly underwhelmed by the visuals, unreal can produce great visuals, but this seems flat. Maybe the youtube compression?
I think you'd carry more speed on tarmac of you upped the Steering wheel degrees.
Great video. How bad is the pop in with the graphics? This annoyed the hell out of me on DR. I hope they fix it.
That steering wheel sensitivity is insane. Are you running on 180 degrees lock to lock, or something?
People always think and expect snow rallies to have very little grip, but that's absolutely not the case. Those spiked tires give an enormous amount of grip. And if people got to drive with them in real life they would be really impressed and shocked by exactly how much grip they provide.
At around 08:10 in the video, you question if it a small gripe you have with the game is a limitation of the Codemasters EGO game engine.
EA WRC doesn't use the EGO engine. It is using Unreal Engine.
the minimum grade I use at the wheel is 540/560° of a wrc up to 720° of a Delta Gr.A and above … for the historic ones ( for the historic ones I don't use handbrake) below 540° it's an arcade driving which only serves to do hotlap, but simulation at zero level. I adjust everything based on the car I'm going to drive.
I'm not holding out for this as a proper rally sim. RBR has that covered for me and I do not expect any developer to come out with a game that comes close to the general experience (online functions, physics, car/stage variety) of that old fan modded game for a long time. But what I do want from WRC is for it to scratch that itch a lot of us have for a simcade. That great, fun, casual racer that also feels great to use with a steering wheel.