Infernoble Knight Vs Rescue-Ace Post DUNE Yu-Gi-Oh!



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36 thoughts on “Infernoble Knight Vs Rescue-Ace Post DUNE Yu-Gi-Oh!”

  1. Infernoble should have won game 1 every time if he didn't play into literally everything. Even as late as @2:43 he could play through the ash(Or a potential Nib)after the droll but he chooses not to do so. Don't use 1st Isolde effect because of Droll, Almace for Durendal on Isolde,summon Gearfreid from hand by banishing Almace(Summon 4 to play around Nib). Isolde effect send Joyeuse to summon Ricciardetto from deck and use his effect to bring back Turpin. Turpin and Ricciardetto into Angelica, Turpin effect target Angelica, tag out for synchro Roland and dump Renaud to GY. Turpin effect to special from gy(you control Durendal on Isolde). Roland and Turpin for Synchro Charles(Turpin is banished), Equip Roland to Synchro charles and make Link Charles equipped with synchro Charles. Museum special synchro charles, equip ogier to synchro Charles, make a 2nd Link Charles equipped with synchro charles. Chalice for Renaud in GY, special Renaud from hand and add Joyeuse to hand. Synchro Renaud+Gearfried into Baronne. Equip Joyeuse to Baronne, Joyeuse effect add back Gearfreid. Link charles equip Joyeuse and Oliver from deck and destroy Turb.

    End board 2 Charles link+Baronne+Isolde+Angelica with Durendal+Synchro Charles+Joyeuse+Oliver equipped and Museum on the field with Gearfried in hand, which is plenty enough to stop the 4 card hand of R-Ace. 2 S/T negates, 1 pop, 1 omni-negate, some targeting protection on your Link Charles, and the option to put Gearfried on board if you get Kaiju'd or sphere Mode'd,and follow-up.

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  2. As a side note, each Infernoble equip can only activate 1 of their effect on a hard once per turn. Just read the last sentence of those cards

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  3. Infernoble player was shockingly bad, this has probably been the best Rescue Ace player so farm but they made a few mistakes. Should've gone Fenrir first to increase the chance of hitting a good target off of prosperity, always search the Turbulence first in case of ash/droll, hitting Isolde on the search with powered up contain was a good call since its generally very hard to link climb if you get hit by the powered up contain so very hard for them to link into 2nd isolde.

    The rescue ace player doesn't really know any of the Infernoble cards I assume which is how the Infernoble player was able to get away with so many illegal plays.

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  4. Hey @The DB Grinder ik that you're struggling to find good post DUNE replays but it's still enjoyable getting an idea of new format, dw about the dip in quality and keep calling out any poor plays, it's good knowledge to have

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  5. Well the infernoble player didn’t know what any of the cards do :
    Starting off with searching ogier to exponentially creating effects he even misplayed and forgot to bring back the synchro girl also when you use the on field effect of an equip you can’t use the gy effect since you can only use one effect of the spell

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