21 thoughts on “I think this new game is the most immersive & promising space game I have ever seen…”
I´m a bit of a Car Nerd soo…. a Game that offers you a Vehicle like the one shown at 6:23 deserves a Chance imo. And it got even better thru the Video. Thank you for sharing this.
Lets hope we will get anything but space zombies or any kind of stupid monsters. The first thing that was wrong was about storms, the atmosphere on Mars is so thin that even a 1000 km/h wind would feel like a light breeze. Why people who make such a well made game fail with some kind of basic knowledge. Lack of education maybe, lazyness and watching too many bad movies. And they also forgot that on Mars you only weight the third of your weight on earth so climbig would be wery easy. Well now i will stop being an asshole and watch the show!
These are the best character models I've ever seen in a game; hishairisamazing, watching how the light falls on the hair as he walks through different rooms and changes in light, I've never seen it captured so realistically. Until now, even with recent games, characters have always had dead eyes, but this didn't; the facial movements are spot on.
it probably wasn't story wise but when I was a kid I had chronic nose bleeds and lost more then what was by that sink from just one nostril. also you walked past like six rooms that were unlocked after you got the level 1 pass.
i don't think anyone have a brain big enough to be choosen to go to mar will break lockdown on his own and investigate it but if you thrown that logic away it's promising and spooky. also if i saw that vid and know that they grown something and people getting sick ill rush back to my good old helmet. actually i won't even remove it.
one last thing. i think raptor pc is high end i assume? and his footage is still laggy in some place. maybe this game need more optimization
This looks great! Why have I not heard about this game? Probably because the mass hysteria surrounding Starfield has drowned everything else out. I'll definitely be looking into this.
Again disgusting immersion breaking hints that are anchored in 3D space but come on top of any object in front of the screen. They are immersion breakers because they ruin the sense of 3D perspective. Developers are like sheep though, sb created this nonsense that not only players needs to be constantly reminded that they can press E on object but also this "PRESS E" needs to shine through all the graphics and through the player and break 3D immersion. I would buy this game but for this disgusting thing I won't. Players don't need to be taken by the hand that they can press E after they know it already and graphics does not need to broken. Remember good games like Half-Life? That was a good game because it makes players feels being in the games world rather then controlling broken UI objects.
wow, that may be the singularly most goddamn boring hour of gameplay since "Watching paint dry V1.0" came out. If this is your first time, imagine a solid hour of pointless wandering, don't believe me? Jump ahead to the 1hr mark. Followed by a bit of overacting when he sees a sheet with a human body shape under it, and is shocked to find…a human body. Don't despair. The pointless wandering interrupted by 1 minute of meaningless pseudo action is followed by pointless crawling through everyone's favourite cliche, idiotic crawly tunnels. Yes ladies and gentlemen, useless areas that no intelligent designer would create. Not big enough to work in, not accessible enough to operate from and, best of all, the hatches are light gauge tin that need punched open, as of course all hatches are made.
I´m a bit of a Car Nerd soo…. a Game that offers you a Vehicle like the one shown at 6:23 deserves a Chance imo.
And it got even better thru the Video. Thank you for sharing this.
Lets hope we will get anything but space zombies or any kind of stupid monsters. The first thing that was wrong was about storms, the atmosphere on Mars is so thin that even a 1000 km/h wind would feel like a light breeze. Why people who make such a well made game fail with some kind of basic knowledge.
Lack of education maybe, lazyness and watching too many bad movies. And they also forgot that on Mars you only weight the third of your weight on earth so climbig would be wery easy.
Well now i will stop being an asshole and watch the show!
Is that the voice of Arthur Morgan?
Great graphics and atmosphere but it's still a cut scene simulator.
These are the best character models I've ever seen in a game; his hair is amazing, watching how the light falls on the hair as he walks through different rooms and changes in light, I've never seen it captured so realistically.
Until now, even with recent games, characters have always had dead eyes, but this didn't; the facial movements are spot on.
European's like peanut butter just fine lol
it probably wasn't story wise but when I was a kid I had chronic nose bleeds and lost more then what was by that sink from just one nostril.
also you walked past like six rooms that were unlocked after you got the level 1 pass.
i don't think anyone have a brain big enough to be choosen to go to mar will break lockdown on his own and investigate it but if you thrown that logic away it's promising and spooky. also if i saw that vid and know that they grown something and people getting sick ill rush back to my good old helmet. actually i won't even remove it.
one last thing. i think raptor pc is high end i assume? and his footage is still laggy in some place. maybe this game need more optimization
When are we going to get some games that look this good and AREN'T horror games? I'm too much of a p*ssy to play them! lol
This has a Moons of Madness vibe.
Walking Simulator ? xD
Using the drive for the opening credits scroll was kinda genius, not gonna lie.
This looks great! Why have I not heard about this game? Probably because the mass hysteria surrounding Starfield has drowned everything else out. I'll definitely be looking into this.
Gravity looks like earth – NOT mars. Also wind effects seem much to strong. Makes it hard to believe its Mars. Details matter.
The Germans I knew loved American peanut butter over their own.
Again disgusting immersion breaking hints that are anchored in 3D space but come on top of any object in front of the screen. They are immersion breakers because they ruin the sense of 3D perspective. Developers are like sheep though, sb created this nonsense that not only players needs to be constantly reminded that they can press E on object but also this "PRESS E" needs to shine through all the graphics and through the player and break 3D immersion. I would buy this game but for this disgusting thing I won't. Players don't need to be taken by the hand that they can press E after they know it already and graphics does not need to broken. Remember good games like Half-Life? That was a good game because it makes players feels being in the games world rather then controlling broken UI objects.
Looks promising!
looking good so far
Cool, "Firewatch" like game. If only that company hadn't sold out, we'd have more games like this
Hell this game is looking awesome! You can compare the animation and graphics to AAA level games.
wow, that may be the singularly most goddamn boring hour of gameplay since "Watching paint dry V1.0" came out. If this is your first time, imagine a solid hour of pointless wandering, don't believe me? Jump ahead to the 1hr mark. Followed by a bit of overacting when he sees a sheet with a human body shape under it, and is shocked to find…a human body. Don't despair. The pointless wandering interrupted by 1 minute of meaningless pseudo action is followed by pointless crawling through everyone's favourite cliche, idiotic crawly tunnels. Yes ladies and gentlemen, useless areas that no intelligent designer would create. Not big enough to work in, not accessible enough to operate from and, best of all, the hatches are light gauge tin that need punched open, as of course all hatches are made.