I Fought Generations Of Rajang In Monster Hunter



I decided to fight generations of rajang in monster hunter all at one time! the monke himself, big super saiyan man

00:00 : Intro
00:14 : Monster Hunter Freedom Unite
12:11 : Monster Hunter 4 Ultimate
30:00 : Monster Hunter Frontier Z
32:23 : Monster Hunter World Iceborne
42:34 : Monster Hunter Rise Sunbreak

More monster hunter videos here: https://youtube.com/playlist?list=PLOfMHzh-bjToUzzlgjcktra1KH8eYflkf

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24 thoughts on “I Fought Generations Of Rajang In Monster Hunter”

  1. I just wanna apologize real quick, I sadly forgot about the mhgu rajang while recording and even after finishing the video. I was a bit tired and on auto pilot lol, won't happen again

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  2. Man that 4U one was a doozy huh… love Rajang but I wouldn’t wish fighting almost every version of him (especially the G-rank ones) back to back in one sitting on my worst enemy lmao

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  3. A pretty significant change from MH2/MHF2 to MHFU with Rajang is that they changed how he enrages.

    In MHFU you see that when he enrages he will jump backwards a significant distance, and being in proximity of his roar will simply knock you away.

    In MH2/MHF2, he simply enrages on the spot and immediately roars, requiring earplugs to block, the effect of which disables you long enough to ensure that you are guaranteed to be hit by his follow up attack unless it intentionally misses. This was a massive deal since he had the damage output to outright one-shot you with most of his attacks while enraged. This was arguably the hardest aspect of his fight, and you had to either use earplugs, or practice good positioning at all times to ensure that when he did enrage, you were in a position where he would be unable to hit you if he followed up with his strongest attacks, and also ensure that you were at max HP at all times.

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  4. Technically Furious Rajang is in Freedom Unite, the quest Child of Destruction has a Golden Rajang, and when he enraged it wreathes him in lightning. Variants before the classification was made official in the fourth generation, like with Scarred Yian Garuga.

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  5. Rajang's grab was really scary as a Hammer player in base Rise because you were only really viable with Impact Crater but it cost 2 Wirebugs. Also when you get grabbed in Rise by any monster you don't regenerate Wirebugs anymore so if you get grabbed without a wirebug you just die. Less of an issue now because you can have up to 4 wirebugs with some armor skills in late late sunbreak but it was kinda scary in base Rise as a Hammer player.

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