How Many PACKS to COMPLETE the MYTHICAL ISLAND Expansion?? | Pokemon TCG Pocket



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33 thoughts on “How Many PACKS to COMPLETE the MYTHICAL ISLAND Expansion?? | Pokemon TCG Pocket”

  1. New Weezing can stall more efficiently and is better against Psychic types but it takes two energy so you wouldn't want it in a non-dark deck

    Balance idea for Misty she can't be played one turn 1 & 2 so there's no chance for an early blow out

    1:13:01 Seriously? I misunderstood it as well. I thought it was discarding a random energy from ever pokemon on the field :/

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  2. Just calling out negativity before you even read the card….. Several times…. That's messed up. That's the kind of behavior that specifically doesn't harbor interest in the regular Joe. You just multi failed…. Several times in one video. We get it… You pay tons of money and are used to forcing achievements from your friends. You probably should have cut that part out.

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  3. Liepard is weak against grass, cause dark is weak against bug. The card just provides darkness with a card with a different weakness. Also I did the calculations and the new Eevee card will average out to around 20.8 damage, so it really isn’t that much of an improvement over the original Eevee. One can even argue that it is worse since even tho that’s the average over many times, in one specific game you are more likely to do 0 or 20 damage than 40+.

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  4. You know what? They add flip coin energy to Misty but why didnt they add another trainer that also flip 3 coins and for that many heads u get, discard that many energy like if u get 2 heads discard 2 random energy from opponent active pokemon, i think it should balance Misty

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