Helldivers II: For SUPER EARTH!!!



Zach plays the new game Helldivers II and has WAY more fun than he thought he was going to.
FOR SUPER EARTH!

Broadcast live on Twitch — Watch live at https://www.twitch.tv/zach_hazard

source

39 thoughts on “Helldivers II: For SUPER EARTH!!!”

  1. I've been imagining this game ever since I got hooked on the first one
    I've been intending to play it since it was announced
    I even got the special edition
    But I can't play it
    Because my PC is too weak and the game isn't on any cloud gaming service
    So I get to suffer

    But hey, fun that Zach uploaded some in the meantime
    How you doing Hazards, hope you're all having fun and everyone is healthy.

    Reply
  2. Only an hour in currently so unsure if it was discovered but you can indeed single man operate a team weapon, been using the recoilless on my own, just take both the weapon and the pack though it will take longer to reload on your own

    Reply
  3. Hey Zach, I recommend getting a PS5 controller for this game. The haptic triggers and haptic vibrations really add to the feel of the guns. Only downside is you'll need a USB cable to connect the controller to your PC. I don't think Sony does an official wireless dongle for it.
    However I feel the haptics letting you really feel the recoil through the vibrations and triggers is worth it.
    Plus Steam Input supports so it'll work with other games that wouldn't typically support it.

    Reply
  4. Minefields are fun. Not just for the tactical area denial but because you'd be surprised how many players don't notice them despite them glowing bright red leading to comedic accidents.

    Reply
  5. Quick note about Super Credits:
    They can be earnable through gameplay at points of interest (notably the drones you salute to open and buried freight containers you need to grenade open) or unlockable in both free and premium warbonds.
    More amazingly, the rate you can earn them isn't capped as far as I can tell and is earnable at a reasonable rate. Been playing casually since launch and am halfway to getting enough for a free warbond.
    Also, unlike most battlepass style systems, warbonds don't expire or retire so there's no FOMO aside from the Superstore's rotation.
    Additionally medals are earned regardless of warbond ownership so you can earn the medals to unlock things in a warbond before buying the warbond so your efforts aren't wasted.
    Overall, it's very consumer friendly monetisation by current industry standards, although not quite as good as Deep Rock Galactic but then DRG doesn't have server costs due to it being a peer to peer game.

    Reply
  6. The Leave Lobby option is a button prompt near the cryo pod you enter a lobby from. It's dumb there isn't an option in the menu but I appreciate the immersive thinking.

    Reply
  7. If they toned down the monetization, fixed progression, and incorporated the missing features (more enemy factions and player accessible vehicles) this game would be ideal. Though even as it is, it's a strong start, and going to take the Starship Troopers game's player base.

    Reply
  8. I really appreciate the little details like not only gore, but snow deformation and cape tearing.
    Edit: If my experience from the previous game is anything to go off of, single player is technically doable but not recommended.

    Reply

Leave a Comment