I am a long time yugioh player, and if you showed me daruma cannon for the first time I would think "This card is pretty decent, so bassically this trap can destroy monsters unnaffected by card effects? sick!"
Does Stevie actually play competitively tho? π€£ Half his reasonings were the price of the card or just wrong lol. Why is he not basing the power level of a card in a vacuum?
By that logic, every card used for time is theoretically the most powerful cards in yugioh, since they win the most games π also dogwood saw more play in topcut before ishizus came out.
Ghoti, slayer, daruma are actually decent cards in a vacuum. Especially slayer, just hasnt been the right format for it.
The ishizu package without tear is very mediocre lolβ¦. Only good effect will be the shufflers.
A cardβs power level isnt always based on how relevant it is in the meta lol
I feel like all the times Stevie goes "Everyone thought this card would be great, but…" should count as wins for Rarran. Bro doesn't even play yugioh but he has the same thought process as people who do, but doesn't actually get to test his theories.
I really wish he would have brought up the infamous Regional with the Ishizu mirror match where even the commentators had no idea what the hell was going on and just stopped caring lol
It's a weird kind of funny explaining the equivalents of yugioh mechanics to other cards games, showing them a card and seeing them go "well that sounds busted" to each and every one
C'mon man, Ghoti of the Deep Beyond is pretty good. Not a staple, but pretty good nontheless. It got weaker since they banned halqifibrax, but still. And Ultimate Slayer is at the very least decent.
that bad trap card would only really be decent if you're opponent is flooding with link monsters, cause they can't go face-down, and thus just get destroyed
Probably already mentioned, but another thing about Triple Tactics Talent that is just fun trivia, it's three effects are all card effects that are on banned Spell cards.
Wording in yugioh is very important. For example Guardian Chimera allows you to destroy 3 cards. Since it only says cards you can target anything on the field with it. Other examples are hard once per turns and soft once per turns. If the card says that You can only use [Insert Card Name] effect once per turn than only one copy of that card can activate. If it doesnβt specify the cards name then 3 copies of the card can be activated on the same turn.
I think Destructive Cannon is better then Torrential. Because if opponent has a monster with immunity to card effects, its still leaves the field because Cannon reads that opponent required to send the monster.
No, Torrential tribute is not better than Destructive Daruma Karma Cannon. There are plenty of monsters that have destruction immunity where tribute isn't doing jack shit. Flipping a monster face down however will negate their effects so that you can clean up the opponents board.
This only really applies to current meta at the time of there have been cards that were staples for years then only recently taken off then there considered trash becouse there bad in the meta for just a second.
Since daruma is still not in ocg, may i ask tcg player if torrential tribute is really better than daruma? Dependency on summon timing make torrential tribute kind of niche tbh, not many trap oriented decks will even put it in the deck
Fun Fact: the three effects of Triple Tactics Talent are based on three of the most broken spell cards in Yugioh. Draw 2 Cards is Pot of Greed, the monster steal is Change of Heart and the hand shuffle is The Forceful Sentry
I don't even play Yu-Gi-Oh, but I got most of these…and got totally fooled by the last one. Never would've guessed that Stall has become centralized enough that Life Gain effects are actually useful.
Id say If you like the Deck at the time its a cool format but I dont like it so I just try to floowandereeze people out of liking it( floowandereeze is a Deck that combos Floodgates on your opponents Turn onto the field that heavily disable most Decks but not itself)
I love the interaction between you two π And tbh as someone who dabbled in both hearthstone and yugioh, I think your question "does that card win me the game?" sound pretty reasonable as criterion to judge them π I hope you will remember next time you do this kind of video π
(I didn't finish the video yet, so I dunno if he says something about that at the end)
Spoiler alert: every yugioh card is bad. Because it's a dumpster fire garbage game. And there's no way to improve it because it's broken from a design philosophy and a mechanical perspective.
"Let him paint"
I love this phrase
βLet me paint you a pictureβ¦ noβ
WRONG. Ghoti of The deep beyond is INSANE!! GHOTI PLAYERS RISE UP!!
I am a long time yugioh player, and if you showed me daruma cannon for the first time I would think "This card is pretty decent, so bassically this trap can destroy monsters unnaffected by card effects? sick!"
Ultimate slayer also has the drawback that you have to target something, which most boss monsters just don't allow
21:44 – You know what this means? It's time to duel!
Torrential Tribute was not printed in 1998 in the TCG. ππ
Does Stevie actually play competitively tho? π€£ Half his reasonings were the price of the card or just wrong lol. Why is he not basing the power level of a card in a vacuum?
By that logic, every card used for time is theoretically the most powerful cards in yugioh, since they win the most games π also dogwood saw more play in topcut before ishizus came out.
Ghoti, slayer, daruma are actually decent cards in a vacuum. Especially slayer, just hasnt been the right format for it.
The ishizu package without tear is very mediocre lolβ¦. Only good effect will be the shufflers.
A cardβs power level isnt always based on how relevant it is in the meta lol
I feel like all the times Stevie goes "Everyone thought this card would be great, but…" should count as wins for Rarran. Bro doesn't even play yugioh but he has the same thought process as people who do, but doesn't actually get to test his theories.
That's a weird time rule, should've just use a timer like chess.
I really wish he would have brought up the infamous Regional with the Ishizu mirror match where even the commentators had no idea what the hell was going on and just stopped caring lol
As a non YGO player, a rule of thumb that I like to use is: if a card allows me to draw more than 1 card, it's probably good or godly broken
It's a weird kind of funny explaining the equivalents of yugioh mechanics to other cards games, showing them a card and seeing them go "well that sounds busted" to each and every one
"Feesh" lol come on man
C'mon man, Ghoti of the Deep Beyond is pretty good. Not a staple, but pretty good nontheless. It got weaker since they banned halqifibrax, but still. And Ultimate Slayer is at the very least decent.
Ty for this video, made me really happy I switched to MTG lol
that bad trap card would only really be decent if you're opponent is flooding with link monsters, cause they can't go face-down, and thus just get destroyed
Probably already mentioned, but another thing about Triple Tactics Talent that is just fun trivia, it's three effects are all card effects that are on banned Spell cards.
Wording in yugioh is very important. For example Guardian Chimera allows you to destroy 3 cards. Since it only says cards you can target anything on the field with it. Other examples are hard once per turns and soft once per turns. If the card says that You can only use [Insert Card Name] effect once per turn than only one copy of that card can activate. If it doesnβt specify the cards name then 3 copies of the card can be activated on the same turn.
I think Destructive Cannon is better then Torrential. Because if opponent has a monster with immunity to card effects, its still leaves the field because Cannon reads that opponent required to send the monster.
To be fair, Torrential Tribute used to be played a lot back in the day.
Like…alot alot.
Fuck, I'm old.
No, Torrential tribute is not better than Destructive Daruma Karma Cannon. There are plenty of monsters that have destruction immunity where tribute isn't doing jack shit. Flipping a monster face down however will negate their effects so that you can clean up the opponents board.
This only really applies to current meta at the time of there have been cards that were staples for years then only recently taken off then there considered trash becouse there bad in the meta for just a second.
Since daruma is still not in ocg, may i ask tcg player if torrential tribute is really better than daruma? Dependency on summon timing make torrential tribute kind of niche tbh, not many trap oriented decks will even put it in the deck
Torrential Tribute doesn't destroy towers though right? As Karma Canon does, like the A.I ignister boss.
Usually if a card says you can only do it once per turn it tends to be pretty good
"Let me paint you a picture"
Then proceed to paint a picture
Fun Fact: the three effects of Triple Tactics Talent are based on three of the most broken spell cards in Yugioh. Draw 2 Cards is Pot of Greed, the monster steal is Change of Heart and the hand shuffle is The Forceful Sentry
I don't even play Yu-Gi-Oh, but I got most of these…and got totally fooled by the last one. Never would've guessed that Stall has become centralized enough that Life Gain effects are actually useful.
"so hear me out" "let me paint you a picture"
Card is good
Stevie: Card is actually dogshit
Id say If you like the Deck at the time its a cool format but I dont like it so I just try to floowandereeze people out of liking it( floowandereeze is a Deck that combos Floodgates on your opponents Turn onto the field that heavily disable most Decks but not itself)
"None of these are bait"
First card is Spellbound. Stevie you piece of …π€£π€£π€£
I love the interaction between you two π
And tbh as someone who dabbled in both hearthstone and yugioh, I think your question "does that card win me the game?" sound pretty reasonable as criterion to judge them π I hope you will remember next time you do this kind of video π
(I didn't finish the video yet, so I dunno if he says something about that at the end)
Rarran can open an art gallery with how many pictures Stevie painted for him
Having Stevie hosting this is so infuriating. His definition of a good card basically is "does it see play in every tearlament list"
Stevie is just blatantly incorrect about the Daruma trap.
Spoiler alert: every yugioh card is bad. Because it's a dumpster fire garbage game. And there's no way to improve it because it's broken from a design philosophy and a mechanical perspective.