Grimdark Future: Firefight Battle Report (High Elf Fleet Vs Orcs 250 points) S1E2



Episode 2 in the narrative campaign “Clash on Crapus 4”, where a supposedly abandoned planet suddenly attracts the attention of several different forces and races.

Elven Noble Leader Shakarth investigates an abandoned industrial complex, when he realizes that a group of Orcs have established a camp inside the complex. The elves have no choice but to remove the Orcs to complete their mission.
Orc Clan Leader Ugfuss and his warband are so busy that they don’t notice the approaching elves.

++ High Elf Shakarth [250pts] ++

Shakarth [1] | Qua 3+ Def 4+ | 85pts
Shard Pistol (12″, A1, Rending), High Seer, Energy Spear (A2, AP(4))
Fast, Hero, Psychic(1), Tough(3)

Wraith Suit Guard [1] | Qua 3+ Def 3+ | 70pts
CCW (A3), Wraith Cannon (12″, A2, AP(4))
Fearless, Tough(3)

Defender Uberon [1] | Qua 4+ Def 5+ | 20pts
CCW (A1), Shardgun (12″, A2, Rending)
Fast

Defender Nilax [1] | Qua 4+ Def 5+ | 55pts
CCW (A1), Shardgun (12″, A2, Rending), Gun Platform (30″, A3, AP(1))
Fast

Defender Hubrin [1] | Qua 4+ Def 5+ | 20pts
CCW (A1), Shardgun (12″, A2, Rending)
Fast

++ Orc Clan – Ugfuss [250pts] ++

Orc Leader [1] | Qua 4+ Def 5+ | 70pts
Carbine (18″, A2), Ultra Claw (A2, AP(4)), Ultra Armor
Bad Shot, Defense(+2), Furious, Hero, Tough(3)

Flamethrower Borak [1] | Qua 4+ Def 5+ | 35pts
CCW (A1), Flamethrower (12″, A6), Bomb Beast (18″, A1, AP(4))
Bad Shot, Furious, Relentless

Krannish [1] | Qua 3+ Def 5+ | 50pts
CCW (A3), Carbine (18″, A2), Rocket-Mod (9″, A1, AP(2), Deadly(3))
Bad Shot, Furious, Tough(3)

Machinegun Turnok [1] | Qua 4+ Def 5+ | 35pts
CCW (A2), Heavy Machinegun (30″, A3, AP(1))
Bad Shot, Furious

Omar [1] | Qua 4+ Def 5+ | 20pts
Pistol (12″, A1), Ultra Axe (A2, AP(1), Rending)
Bad Shot, Furious

Comm’Ando [1] | Qua 4+ Def 5+ | 40pts
Pistol (12″, A1), Ultra Saw (A1, AP(2), Deadly(3))
Bad Shot, Furious, Scout, Stealth, Strider

#battlereport #onepagerules #grimdarkfuture

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5 thoughts on “Grimdark Future: Firefight Battle Report (High Elf Fleet Vs Orcs 250 points) S1E2”

  1. Good report, but one minor thing – – when ending a combat, the unit that initiated the attack has to back up one inch. This is to prevent units getting swamped in melee.

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