Gepanzerter Kreuzer – Episode 5 – Community Design Campaign



The GK2’s finally see combat! The first true realisation of my vision for the High Seas Fleet Cruiser forces does not disappoint!

You can download the Community Design Files here: https://e.pcloud.link/publink/show?code=XZ3r92ZmnI6GfbvW9kYmHqPKWDs1VAaebg7

This campaign was recorded using Admiralsnackbar’s balance mod which you can find here https://forum.game-labs.net/topic/40790-uad-rebalancing-mod-for-13-v1/

Making videos is my job these days, if you loved the video and fancy leaving me a small consideration then you can! http://ko-fi.com/brothermunro

Want to submit your scenarios live? Head over to twitch and follow me there and join in on Warship Wednesdays! http://twitch.com/brothermunro

Perhaps you just want to join a friendly Dreadnought obsessed community? Well I have a discord server! This is also somewhere you can send in scenario ideas! https://discord.gg/4eDfzd9

Or you could join my wonderful patrons ( http://patreon.com/brothermunro ) and (amongst other things) unlock the ability to send me UA:D ideas directly.

Captain of the 1st Company: Treefrog
Veteran Sergeants: 1stplaceonion, LCG Canyon, Welshy, Rui
Sergeants: Jackie, Twitchyknees
Veterans: Telemonian Dan, Sunless Sky Nova, Threadoflength, Darth Vendar.
Battle Siblings: Jacky Chan, nagebenfro, scurvekano, Cpt Graftin, Icd, Iroey, Zadrias, JT Bismarck, Documentleaker.

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14 thoughts on “Gepanzerter Kreuzer – Episode 5 – Community Design Campaign”

  1. I love how the game has develloped and this campaign thus far.

    Im grinding through your 92 video british campaign simultaneously and the Spanish Succession and just loving life.

    I do wish though, and still stand by my claim that the Turks should have been made a playable power as they actually have a lot of strategic power early on and a lot of ports.

    I also wish you could do direct diplomacy with the minors including declaring wars and/or working out trade deals and warship contracts but hey, what can you do.

    Great video as always 🙂

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  2. I feel like armed transports are way too common. I feel like it was a very small percentage in reality. But I guess it at least provides some early game challenge. Also, Sumire is pronounced Sue-Me-Ray (I have a friend called Sumire who constantly has to correct people's pronunciation so it's drilled into me now 😆)

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  3. This may not be the most popular opinion, but please turn down your tech budget. If the player is much further ahead it gets boring due to the snowballing.
    Its way more fun if both AI and player are on the same tech. The AI isnt really that good anyway.

    Reply

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