Frontline: The Making of Fata Morgana Map!



Commanders, Frontline is already on! 😎 Do you like the new map? Come check out the making of Fata Morgana! Keyhand prepared a little tour through this fascinating process 🤩

00:00-00:41 Intro
00:41-01:33 Bongfish
01:33-03:26 Level Design
03:26-05:03 Map Stages
05:03-06:35 Level Art
06:35-08:54 Tech Art/Fun Police
08:54-11:51 VFX Art
11:51-14:40 Environment Art
14:40-15:08 Outro

Enjoy and roll out!

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39 thoughts on “Frontline: The Making of Fata Morgana Map!”

  1. Amazing work chaps, I just had the chance to play it a few times so far but we can all appreciate how much work was put on this design. Thank you!

    Reply
  2. I'd love a map editor but there's so much stuff that goes on. Making one simple enough to understand yet complex enough to allow creativity wouldn't be entirely feasible given how many options there are for every single thing.

    Reply
  3. One Easter egg is apparently If you look closely at the water near the edge of the map, you can see a group of fish swimming around. These fish are wearing World of Tanks player tags.

    Reply
  4. Я хочу вам сказать что вы придурки. Карта вне баланса. С какого хера я возрождаюсь перед лицами врагов? Меня в тупую разнесли за 5 секунд. я даже зарядится не успел. Займитесь балансом.

    Reply
  5. Не играбельная карта, хоть и приятная визуально. Городсткая зона норм, остальное параша. Если бы был адекватный баланс на 8 уровне, без танков, которые дают по 800 и не пробиваются никуда, то возможно было бы иначе.

    Reply
  6. One thing is not clear, if such a crowd of people is engaged in cards, then why there are so few of them 🙂

    Either they take us for idiots, or these guys from some fish company there simply don’t know how to work

    Reply
  7. The map has beautifull colors, landscape and as attacker I won every match. But, you can not defend the map.
    if you try to defend B,C you loose all tanks. When you come back 3 Minutes later, the attackers has destroyed the main objectives.

    Defend A, E & F to win the game. Not B, C or the main objectives.

    For the look the map is great. I love sandy maps.

    But I would recommend to rework the defend.

    Reply
  8. 1 Woche , viel zu kurz , aber WG ihre Entscheidungsträger sind wohl alle Sternzeichen Steinbock. Generell ist der Zeitfaktor bei einigen Events viel zu kurz oder zu lang . Nach dieser Zeit sollten eigentlich genug Erfahrungen vorhanden sein im Team WG, Schlauch Karten was alle kritisieren werden nicht überarbeitet , einfach alte Still durchgezogen. Diese Karte macht kein Spass , meine ehrliche Meinung so wie viele andere User

    Reply
  9. фризы видно даже в этом видео…отличная работа – за 2 года нарисовать одну карту, но так и не оптимизировать режим.

    Reply
  10. Beautiful map; From the vertical scaling, new assets and lighting environment. It would be amazing to see future development to see this level of detail. Great job to the dev team!

    Reply
  11. Map looks epic but it’s just too large , it takes forever to move from point A to B .Slowest and most boring map for frontline which is bad because it looks so good.

    Reply

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