It’s finally time! after one whole year since I hit 225 subscribers FNAF security breach is now officially out! and today I present to you my full review!
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Thanks so much for watching everyone! what did you think of FNAF security breach?
How did you even finish this game? On PC its so stupidly glitchy I just fall through the floors constantly
I somehow finished this game without any issues, and yea I pretty much agree… It's good but has some major issues
This game got way too much hate, SW studios are a small indie company and they made such an ambitious game. Theres of course gonna be bugs but at least theyre communicative and plan to remove them as soon as possible. Nice to see you actually look at the game and its good/bad points rather than just shitting on the game because "GaMe GlItChY FnAFs DeAD, wHy DiD sCoTt LeT tHiS hApPeN??????"
This game bangs, it's not my GOTY but its prolly in like my top 10
I like roxy and monty, but chica is awful. shes so annoying and she can just seemingly teleport around the pizzaplex for some reason??
Hahahahahahahahahahahaha… HAHAHAHAHAHAHAHAHAHAHAHA… HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAA FINALLY!!! I’VE BEEN WAITING SO LONG!!!! HAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAA!!!!
Somehow didnt see a single bug throughout my playthrough. I think im in the minority tho looking at the discord / subreddit for the game
Wish this game had more glitch trap and less springtrap
gonna wait the the bugs get patched to play this TBH, but it looks alright
I found this game to be boring as hell, then again pretty much all the FNAF games after 5 have been pretty bad TBH, except for help wanted
Lowkey disagree that this game isnt scary but thats just me. these things still creep me out
this game was really enjoyable, but messed up around chicas mazercise area, i got so confused for hours tryna figure that sh1t out
I’d rate this game a 4.5/10. There’s just too much to ignore. The overeliance on jumpscares for horror, the lack of actually scary things and moments, misleading trailers, and lots of immersion breaking occurrences really kinda brought the game down for me. The visuals are nice, but it removes so much of the scare factor that the game ends if feeling more like an empty open-world adventure game. Not to mention all the fetch quests, oh god the fetch quests. They make up at least 50% of the game and it’s just the entirety of the early game. The saving system especially is flawed, considering you die in one hit and there’s no manual or autosaving besides very specific points. This game was too ambitious and I think Scott revealing this game at the time he did really hurt its development.
Great video! This game looks like a ton of fun!