Five Nights at Freddys Security Breach Review – Skythe Reviews



It’s finally time! after one whole year since I hit 225 subscribers FNAF security breach is now officially out! and today I present to you my full review!

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15 thoughts on “Five Nights at Freddys Security Breach Review – Skythe Reviews”

  1. This game got way too much hate, SW studios are a small indie company and they made such an ambitious game. Theres of course gonna be bugs but at least theyre communicative and plan to remove them as soon as possible. Nice to see you actually look at the game and its good/bad points rather than just shitting on the game because "GaMe GlItChY FnAFs DeAD, wHy DiD sCoTt LeT tHiS hApPeN??????"

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  2. Hahahahahahahahahahahaha… HAHAHAHAHAHAHAHAHAHAHAHA… HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAA FINALLY!!! I’VE BEEN WAITING SO LONG!!!! HAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAA!!!!

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  3. I’d rate this game a 4.5/10. There’s just too much to ignore. The overeliance on jumpscares for horror, the lack of actually scary things and moments, misleading trailers, and lots of immersion breaking occurrences really kinda brought the game down for me. The visuals are nice, but it removes so much of the scare factor that the game ends if feeling more like an empty open-world adventure game. Not to mention all the fetch quests, oh god the fetch quests. They make up at least 50% of the game and it’s just the entirety of the early game. The saving system especially is flawed, considering you die in one hit and there’s no manual or autosaving besides very specific points. This game was too ambitious and I think Scott revealing this game at the time he did really hurt its development.

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