First Contact Battle | Star Wars vs 40K Ep. 4, Brothers Lost, Reaction



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Star Wars vs Warhammer 40K Episode 4: Brothers Lost
https://www.youtube.com/watch?v=h3AF5LlUZoU&list=PLzgscHwzoNQqL9m9zp9puZK129MN42h2c&index=7

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32 thoughts on “First Contact Battle | Star Wars vs 40K Ep. 4, Brothers Lost, Reaction”

  1. Because of the saving part. It is true that they blow up planets. But this is really only a beyond fracked situation that even the marines couldn't save like complete nurgle infliction or plantetwide corruption. If they think that the situation is salveageble and with reasonable stakes then the imperium will do nearly everything they can to hold or retake a planet.

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  2. lmao

    "captain spike wore a helmet, a habit he kept as even as his station in command of a venator" Literally 2 seconds later "he's wearing a helmet? probably a trooper"

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  3. So funny note on SW damage and shields, their weapons are actually far More penetrating scale-damage wise than 40k, however, the nature of the damage is MASSIVELY negated by properly made energy shields, so against 40k ships that go almost full non-energy, standard material shielding its actually amazingly effective, albeit slow due to the sheer Mass of 40k ships. In all reality if the 40k tech priests collected SW blaster tech and translated it over to their ships to send back to the other realm it would quite possibly unilaterally decimate all the other armies, because none of them have proper energy shields built for this type of energy impact
    P.S. in all reality the energy shield tech that is SO efficient, light, scaleable, and all would similarly completely flip their battle capabilities on their head

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  4. And no, 40k energy weapons aren’t faster than light, nor are turbo lasers, actually lasers, they are plasma. And thousands of miles is nothing for light speed in a vacuum, turbo lasers would be at worst, like Mach 5 projectiles, most likely a fair amount faster, but that’s nothing in speed, for space. A laser would have a far greater effective range, because of speed, chance to hit.

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  5. Also, of they went with some legend numbers, then each turbo laser bolt, would kill a continent. Cause they go into multiple gigatons…which is just silly. A single concentrated broadside in one spot on a planet, would kill it, and turn into an asteroid belt at worst, uninhabitle at best.

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  6. And ahh, the navy’s laser test, is the prototype, to the first gen they’ve already run on a ship, the ship one is far more effective, as it has the steam turbine powered generators of a ship to draw upon, they have also announced, they are testing the second generation of functional laser weapons, last year…haha. We have Boeing 767& 777 with very powerful chemical lasers on board, capable of gutting any missile, very quickly, at huge ranges. We don’t have many, but we have some, which is far more than everyone else…and if we publicly talk about, it’s already been around for a decade at minimum and we either have better in service that isn’t mentioned, or we are about to have far better. I see you haven’t been taking Mr Tex’s teaching about the Military Industrial Complex to heart…we are literally the Terran hegemony, on nation sized scale, instead of planetary/multi system. But the scaling down stands and fits. Our F-22A is over 25 years old since the first functional prototype and it’s the best, deadliest air superiority fighter ever made by humans. And it’ll be starting to get replaced by something far better in a decade or so. Or upgraded to almost match the new better thing, until it can replaced enmasse

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  7. Also, the ARC 170’s can jump. Y wings can, but not all the small craft, whether fighters or other can. And for weapon output, they’re a lot closer than most think, sure the SW ones are smaller and weaker, but they generally fire far faster, and have more of them, with way wider firing arcs. Plus they have shields, of limited use against the bigger weapons. But can allow you to survive just a little longer, or really good commanders, far longer, to influence the battle longer and cause more damage. If you went straight lengends SW power, they’d be way more evenly matched, as they are multiple gigaton, to hundred of gigaton turbo lasers by the time of ISD’s, with lots of them, and shields that can tank hits from that. SW was stupidly overpowered first, haha. So yeah, of you go with those numbers, one shot would kill North America, just one turbo laser bolt from and ISD would end all of NA, 3-4 shots, in spot, would turn earth into an asteroid belt. As the planet came apart under gravity after the damage done to it. About an 800 gigaton nuke going off in contact with land, on earth would turn us into an asteroid belt, people figured that out. Out of curiosity. Numbers for ISD turbo laser go up to 200-300 gigatons, a shot. Sore sure these are a bit smaller, weaker, but they have a fair amount of them, so definitely no slouch. And unless you had a neutron star as armor, you can’t stand up to even hundreds of megatons of energy per shot, in plasma form, or would boil away hundreds of meters of armor per shot. And if you could love a ship made out of neutronium…then you are truly unstoppable, as you have all the energy of the universe at your command. And could just make anything explode at your command, instantly. including the universe, lol.

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  8. And see I come from David Weber, John ringo and other similar greats of modern, military sci-fi, with insane, awesome space combat, actual tactics, strategy…logistics, which is what actually wins wars. As long as you meeet the bare minimum in all other fields. It’s as realistic as can be, based on real physics. With a fair amount of sci fi thrown in, fantasy at times, depending on the series. But yeah, if you take legends SW power levels, they’d gut that 40k fleet in minutes, as no shields, and no physical armor can stand up to repeated plasma fore in tens of megatons, let alone hundreds or well j in to gigaton range, for more than a hit. Not on a ship that can maneuver, let alone get ftl. Unless it’s instant teleporting…but even then. The power involved, would mean you can produce enough energy to do that, so energy is no issue and can easily shield yourself with the output of a mid range star or greater, lol. So you can weaponize that, in few, stupidly powerful weapons, or far more, really powerful weapons.

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  9. Evacuations are a thing in 40K. They are rare and more often than not used to let Space Marines or other Imps fight eatch other, because one Group want's the refugees dead. Example: Grey Knights vs. Space Wolves.
    40K Gothig is not latin, not English, it's a mix between much more, including poilinecan. Latin is only used to give the "very old" feeling, high githic would have to the people in 40K.

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  10. 25:00 the Padawan Pack and the battle Spikes is describing is from official materials. I don’t know much beyond the very cursory but I think this battle was a horrible meat grinder between the Republic and pro separatist rebels

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  11. There was a whole war fought between the Space Wolf and The Inquisition, cuz the Wolf wanted to relocate the survivers of a Chaos invasion and the the Inquisition wanted to finish the survivers off, for having been exposed to Chaos.

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  12. Turbolasers arn't true lasers, they're technically plasma based, though some have them be laser initiated ones, why they're called turbo lasers dunno. Could be a legacy thing from when they were lasers, could be a brand name, a nickname that became official, all sorts of reasons honestly.

    Imperial Lances however, very much are lasers, and hence are lightspeed weapons. Giving them a very high effective combat range. Mostly because at truly long combat ranges, it's less a matter of how far your dakka can reach, but how quickly and accurately it reach it. If it's too slow, they'll see it coming and dodge, and if your scope is off by as much as a thousandth of a millimeter on a target thousands of kilometers away… then math says you might have missed by literal miles.

    Edit: As for the Tubrolaser and torpedo effectiveness… keep in mind most of Star War's ship's defenses are in their shields, which are built primarily to handle them (which is also why they need to close, combat effective range is very short) once the shields drop? Ships tend to explode in very short order.

    In short… they chew up armor very well for their size.

    Edit2: Actually in hindsight, that might be why they have the bridge on the surface away from the main body like that. If the shields are holding, it doesn't matter much where the bridge is, when the shields drop, well at least they're further away from the reactors if they take a hit and end up going off like giant bombs, blasting the entire hull apart, giving them the best chance of being blown clear relatively intact. Not great odds, but still better ones.

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  13. 25:54 the box-visors clones have on top of their helmets sometimes are like binoculars. After being lowered down they allow the trooper to see farther than they normally would.
    Commander Bly is a canonical Clone character known to wear a helmet with one.

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  14. 53:57 That is a Y-wing, the Rebellion era ones had most of the armour and some other stuff stripped off.

    As for that other fighter you didn't know, I honestly don't know either. Body looks like it could be a Jedi Fighter or Headhunter but the wings are all wrong for that.

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