FILMMAKER REACTS: STARCRAFT 2 | ALL "Legacy of the Void" CUTSCENES!!



UK Filmmaker Kai Zammit reacts to all cutscenes from Starcraft 2 Legacy of the Void. It’s time to finish this!

Watch my in depth breakdown of the Starcraft 2 cinematics – Wings of Liberty, Heart of The Swarm and Legacy of The Void.
https://youtu.be/8gWud_dOP0M

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🎥 If you have a suggestion or a piece of content with an amazing story, please let me know in the comment section below.

#filmmaker #filmmakerreacts #reaction #react #ukreaction #starcraft #starcraft2 #blizzardentertainment #starcraft2wingsofliberty #legacyofthevoid

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Camera – Sony Alpha 7 III
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Microphone – Shure SM7B
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Audio recorder – Focusrite Scarlett 2i2 3rd Gen USB Audio Interface
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⚡️ Chapters:
0:00 Intro
1:11 Filmmaker Reaction
44:59 Filmmaker Mini-Review

🟧 View the original video here: https://www.youtube.com/watch?v=bZ18Ms5FOCE&t=2640s

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43 thoughts on “FILMMAKER REACTS: STARCRAFT 2 | ALL "Legacy of the Void" CUTSCENES!!”

  1. 🟧If you have a suggestion or a piece of content with an amazing story, please let me know, I would love to see it!

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    ►► Want to be a filmmaker/storyteller/writer? These books will help you! Links in the description.

    🎥Patreon: [AD FREE, EARLY ACCESS, EXCLUSIVE & EXTENDED] https://www.patreon.com/KaiZammit

    👕Merch – https://www.kaizammit.com/

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    Reply
  2. The two scenes with Zeratul before the invasion were "prologue" and the last bits after Amon is sent to the void were "epilogue". Each were 3 missions long. The very last one fighting Amon in the void was absolute trash as you don't actually fight him. In general Amon is just a weak character, not deserving of the role of ultimate villain. All other villains like Arcturus, Alarak, and even Duran were far better.

    Also, Artanis is a character we've seen before as he takes charge of leading the protoss in scbw, but being away basically all of sc2 until lotv does help warrant the focus on him more.

    Reply
  3. So `bout how Kerrigan came back. Noone says this but I believe that Xel`Naga can forge bodies/hosts as shown. Even Narud could, Amon did. So I think she did herself a body to come back to Raynor and take him somewhere with him. That`s a very nice ending to a very nice story of three games.

    Reply
  4. the epilogue of Legacy of the void is three missions, where you play as the protoss, terran, and finally zerg in that order, the zerg one is a bit of a let down, as all you do is destroy some floating rocks, but other than that, i like how it concludes the stories from what i remember from last i played through it

    Reply
  5. What i dont like about watching cutscenes only is that you are missing entries like the the start of the mission of their invasion which is cinematic as hell.

    Reply
  6. Having played all of Starcraft 2, the only thing that bothers me is that much of the context and details are given through in-game "scripted sequence", where dialogue fills in much of the details in events. Specially Heart of the Swarm has a lot of this, because it's mainly about Kerrigan's inner turmoil. There are some videos that portray the story, not just the cinematics, and though it's about 60% more runtime I think it greatly enhances the experience if playing the full game is totally out of the table.

    Reply
  7. Ufff
    So, here is a bit of backstory from the Protos.

    They used to be a race created by the Xel'Naga. They had psychic abilities and strong emotions. However, it is their strong emotions what divided them and splintered them. Leading to the loss of countless crnturies of technological advancement. Their creators, disappinted in them, left them to their infighting.

    Years later, a Protoss came to them, preaching unity where there was discord. Thousands of years of war were quelled by this one person, who introduced the Khala, the psychic connection between all Protoss. This united them in thought and as such united them in purpose. Never really alone, they unified their minds and resurrected their dying culture and traditions.

    However, some groups did not agree with them. The dark templar, fearing this unity would smother their individuality, severed their psychic link to Khala, and became refugees. They, however, never forgot the glory of Auir, their homeworld. They escaped to Shakuras and waited for the time their brothers would see them as more than insurgents and rebels.

    Another group, splitered of and worshiped Amon as his chosen people. Basing their culture on the fominance of power and might makes right mentality.

    Sometime during the Broodwar, a group of protess investigated another way to keep their armies stocked. They started the purifier program, a reasearch into copying the personalities of warriors into what is basically computers and have AI powered soldiers.

    These are the four groups of Protoss. Each came about for different reasons, but the main discord was about the Dark Templar and traditional Protoss. Where the traditional Protoss acceped the Khala and became one, they see the Dark Templar as insurrectionists and ansrchists. They mistrust them because they cannot hear their thoughts. They pity the Dark Templar, for being alone and see them as a reminder of the year long war that had their creators disappointed in them. Thus they had always hated them.

    Artanis using a dark templat blade and a traditional blade is a symbol of forgiveness and acceptance. A real unity, not an artificial one forced by the Khala. No longer shall they discriminate those not melding thought. Unity is not only the ability to see each other thoughts, but to support each other despite not being able to.

    Reply
  8. fuck yeah, legacy of the void!!! I've been waiting fore this vid cause I believe those cinematics are something to behold, but overall, wings of liberty feels like a real movie almostg

    Reply
  9. also, it broke my heart when you said 'they have to be doing something with this IP' Because they are not :(( there is zero information about the future of starcraft, starcradft 2 game is on life support. They don't even mention it at their blizzard convention anymore, even though it was one of the 3 pillars of blizzard. Diablo, Warcraft, Starcraft. 🙁

    Reply
  10. Also, if you played Brood War, Artanis was there as a regular ol Templar during the scourging of Shakuris and ultimately it's end which was a huge plot point in the older games. Of course at the time you were following a different set of characters, but he was there and named. So when he came up later it was like, THATS THE GUY

    Reply
  11. dude when you said they needed to do a slow zoom in at 42:15 to make it "more powerful" i just laughed. as a long time fan of starcraft, having played from the original to legacy of the void I can tell you. this was already one of the most powerful scenes in the game

    Reply
  12. Welcome to the last time Blizzard employed both competent writing and quality control in one of their games.

    I said this elsewhere and I'll say it here again. Blizzard has buried the Starcraft franchise in a shallow grave and they're trying real hard to forget it ever existed. The multiplayers scene is still alive in places but that's on the efforts of fans, NOT Blizzard.

    You really don't need a remake or remaster of SC2. The game holds up visually. It helps that it's in RTS and the models were pretty high end for the time it came out.

    Reply
  13. @kaizammit The ingame briefings and debriefings, all the small cutsceens, side characters and optional dialogs. I know it's a commitment to play or even watch the whole game (30-50 hours for all 3 campaigns) but as I wrote here once, it is one of the best Sci-Fi series and its breathtaking to watch/play. And the game did not age a bit during these 10 years. I'm playing it regularly and it has better graphics/sound is better than in some current RTSes. I can see you liked it even seeing small part of the overall content. Even if you can't make YT content out of it, just watch or play it for yourself. Even if you not good at RTSes, the easy mode is accessible for the most casual people. It may take away some of the dramatism (on hard/brutal you can really feel ingame the fury of the swarm) but it is enjoyable nonetheless.

    Ya know, some people watch tv shows, you can watch SC2 playthrough one meal-one mission at a time. I guarantee you will love it

    Reply
  14. I would absolutely love for you to analyze the Batman Arkham cinematic trailers. They are truly great cinematic trailers and would love to see your impression and input on them.

    Reply
  15. How she can do that?
    She is essentially a god now, she can do anything. As Xel'naga her psychic potential, already off the charts as Queen of Blades, is no so immense, that she can manipulate reality at will.

    Reply
  16. Entaro Tassadar, Entaro Zeratul .. Zeratul was a major character in the first StarCraft game all the way back so his death hit hard .. btw you were playing as Artanis in the first game ^^ ..

    The Kahla .. they say what it is they share everything.. senses, memories even skills and it's not a religion it's technology .. they're connected through their nerv-cord .. so cutting it off is like geting rid of a lot of your everything .. some specialise more in their connection so for some it's harder

    oh and Entaro meins something like in honour of

    /edit .. and Kerrigan is a literal god now .. so showing up after she's got her affairs in order should be a piece of cake for her

    Reply
  17. If you ever do a playthrough of starcraft 2, I don't blame you if you go on casual difficulty. RTSs are very cruel to casual players and some are near-unbeatable if you're not that great like me.

    That said, there are a ton of cutscenes, both rendered and ingame that are missing from these videos. It's a lot of exposition dialogue and mission briefing, but still worth a look.

    Reply
  18. So to explain the 'religion' aspect of cutting their hair(nerve cords), the Khala is like a psychic network of their people's collective consciousness. To be a part of it means that you may live connected to all other Protoss who are a member of it. For a shattered people who have lost their home world, and their glory days of civilization were long ago, the certainty of the Khala meant that those who were connected by it could live knowing that they were truly united together. When you die, your knowledge, thoughts, experiences are shared into it, and so in a way you are never truly dead or lost to your people. That's why you see them so willing to do things like fuse themselves together to create a temporarily much more powerful being. By their view, they were already one anyways. The Khala allows any of them to call upon their fellows feelings, thoughts and knowledge, even in some cases for the particularly attuned, speak to the dead. For a population that is now forever dwindling, it has become not just a tool of connection and knowledge but also a symbol of unity in a shared experience, which is why it is a divine thing to them and so hard for some to lose. And that's also why the tribes that are disconnected from it are shunned or treated as untrustworthy, because they literally cannot connect with them in the same way that could with another Templar in the Khala.

    Some of the other factions of Protoss you see in Artanis' final speech are the Dark Templars (Razeal/Zeratul's tribe) whom are trained to be more individualistic and utilize stealth in order to act as agents for their groups survivals. There are the mechanical ones that are essentially AI clones of dead Protoss made by taking their mental imprint from the Khala and placing it into a robotic body. The creepy evil looking ones are Tal'darim, they were abducted by Amon millenia ago and were bred as his soldiers in secret, but Artanis frees them and allows them to join and earn their freedom. So very much the campaign story for the Protoss is that they lose a literal, tangible, connection that offered eternal certainty and unity, but replace it with a new unity forged by the honor of coming together to save one another regardless of tribe.

    Reply
  19. I know it's been a few months now, but there's still several – quite good – trailers for the Old Republic.
    What're the odds that we might finish that series out now that we've hit the end up SC2?

    Reply

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