Far Cry Primal made me question life



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Far Cry Primal is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is a spin-off to Far Cry 4, and the tenth overall installment in the Far Cry series. Set during prehistoric times, the game follows the story of Takkar, who starts off as an unarmed hunter but will rise to become the leader of a tribe, using his special gift of taming animals. Primal adapts the traditional Far Cry formula to its prehistoric setting, replacing modern firearms with primitive weapons like spears, clubs, and bows and arrows, and allowing players to summon animal companions during battles. Everyday survival is a key aspect of the gameplay, as players have to watch out for both natural predators and rival tribesmen.

Far Cry Primal was released worldwide for the PlayStation 4 and Xbox One on February 23, 2016, Microsoft Windows on March 1, 2016, and for Google Stadia on May 17, 2022.[1] It received generally positive reviews from critics, who praised the concept and setting, as well as the animal-taming mechanic and world design. However, some reviewers noted that the lack of weapons players can utilize led to a repetitive gameplay design, while others felt the story and characters were not on par with the previous Far Cry games.

#gaming #farcry

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32 thoughts on “Far Cry Primal made me question life”

  1. Imo farcry primal was always one of my favorites. I played as much as i could at the time, more than call of duty at that time. Idk why i was so attracted to the game but it really worked for me. I had each farcry when they came out to play since my dad always had the new games for me and him. Truly was a different time, most games now aren’t even as polished as this…

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  2. This is my favorite Far Cry game, barely eeking out Far Cry 3. But in FC3 I basically just used bows and melee takedown for most of the game, so this was just taking that side of the game and leaning on it. Same formula but more of the gameplay I liked, and more of a sense of exploration and discovery.

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  3. I believe that Far Cry Primal didn't do a good job, simply because It was nowhere near close to Far Cry 4. Considering that Primal was after Far Cry 4, everyone was just expecting that same magic – that amazing storyline and everything else but instead what we got was this – an average fast food burger but whereas Far Cry 4 was Michelin star filet mignon.

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  4. Oh boy, I actually got Primal off a Steam sale last month and have been loving it as a "from time to time" kind of game. I love the dense forest and the sense that there's wildlife everywhere, even if you can't see them. Nighttime in-game has had some of my favorite moments and I just love exploring and hunting.

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  5. I agree. Ubisoft would've been well advised to wait before releasing Far Cry 5 so soon after Far Cry Primal however if you look at the timeline FCP was 2016 and FC5 was 2018 so it was 2 years in-between It was probably the release of other Far Cry stuff in-between that hurt Primals chances. They always seem to release both and AC and an FC in the same year.

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  6. I really like the game. Kind of a weird premise though, being that you are technically foreign invaders but are seen as "good" and those defending their homeland are seen as "bad". Luckily Far Cry is never deep enough for it to really double down on anything too ridiculous hah.

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  7. the biggest problem with FC primal was the fact that it was built upon FC4's engine… an engine designed for fps and not melee combat which in return made primal's combat too shallow and repetitive.

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  8. Primal face bad reception for reusing FC4 map, a bad gesture since AC franchise player fatigue for being redundant questlines of synchronizing high places, eavesdropping, and companion quest that walks faster and runs slower than the player itself; and how terrible AC Unity and its lunch didn't help.

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