Fallout 4 – Starlight Death Factory Tour



Let me take you guys on a tour of this Semi-Automated Slaughter House/ Ammo/ Resource
farm that I’ve constructed, kills Raiders & Gunners, so far it has killed 459 Gunners & Raiders..
– Recycles Gunners & Raiders into their base components
– Collects Bottlecaps into Bathtub
– Sorts Components and Ammo.
– Collects Skulls for Head Counts. (Skulls will need to be collected by hand 😉

Quote the Raider Before he dies “This Shouldn’t take long” 0:25

Leave me some feed back if you Enjoyed it and like if you want..
specially thanks who took the time to watch my video everyone who subscribe and liked or even left me a kind comment
You guys are really Awesome 😊😊

Check out some of my Merch and Designs⬇️
Teepublic Merch ➖ https://www.teepublic.com/user/invaderdiz

Mods & Saves⬇️

Starlight Death Factory – (Settlement Blueprint)
https://www.nexusmods.com/fallout4/mods/59761
Starlight Death Factory – (Save File Only)
https://www.nexusmods.com/fallout4/mods/61271

Mod List: ⬇️⬇️⬇️⬇️

Transfer Settlements – Shareable Settlement Blueprints –
https://www.nexusmods.com/fallout4/mods/22442?tab=files

Manufacturing Extended –
https://www.nexusmods.com/fallout4/mods/15429/

Zebrina’s Workshop Devices – VERSION 2.5.1
https://www.nexusmods.com/fallout4/mods/24678?tab=files&file_id=129238&nmm=1

Nodas Equipment Recycler –
https://www.nexusmods.com/fallout4/mods/24715

Workshop turrets invulnerable –
https://www.nexusmods.com/fallout4/mods/26691/

OSHA Unapproved – Safety Signage – (Optional) ONLY FOR SCENERY PURPOSE
https://www.nexusmods.com/fallout4/mods/7884

I am absolutely speechless basically everyday.. i can’t believe how many people like this factory,, and have left a comment, and subscribed in such little amount of time. its crazy and I really appreciate it so much..

#fallout4 #bethesda

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38 thoughts on “Fallout 4 – Starlight Death Factory Tour”

  1. First of all, this so imressive and a little bit disturbing at the same time, great work! My question is, when the raiders are killed by the turrets, do you get any XP, also are you using any kind of mod, I saw that after building this your bar in the workshop menu is still empty.

    Reply
  2. It really sucks that your settlements don't carry over from save to save. So all of this hard work, and you can't enjoy it on a new save without redoing everything.
    Settlement builds really should carry over across multiple saves, or at least give you the option of doing it. Like if every time you unlock a Workbench, the game asks if you would like to import a settlement from another character, or start fresh.
    I mean that would totally breathe new life into the game if it were possible. Do one Raider game where you take over the Commonwealth. Then your next game, import those settlements, so the Commonwealth is extra hostile. Not only do you have to build new settlements, but you have to oust the Raiders first. Or the other way around, start a Raider run and kick out the Minutemen.

    Reply
  3. The "Meat Baron" of the wasteland.
    Its a shame that Bethesda never gave any real purpose to the Wasteland workshop DLC. We could have turn into Wasteland supplier with quests for shipments of goods to be sent to DC or Goodneigbour or even FH and Arcadia. But no. In typical Bethesda fashion that DLC was just more cosmetics and not much else really. Shame really. Because when i see all these creations i think…damn Fallout 4 could have been so much more even without the mods.

    Reply
  4. Start of video:

    "Death factory huh? So what're we talking like a body processing shack or-"

    machine gun fire starts

    "Ah. I see. Death factory. We source the bodies here as well, not just process. Gotcha. Efficient."

    Reply
  5. I made myself one 😂 3rd floor is the raider cages, whith a switch that release 2 overarmed robots behind a guard post and the cages, then you drag the bodies down pipes that lead to 3 rd floor processing pland, 2 nd floor is supervising zone with chests etc

    Reply

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