Expansion Pack – Wing Commander II: Special Operations 1 & 2



A longform review/analysis of Wing Commander II: Special Operations 1 and 2.

Patreon – https://www.patreon.com/spacecadetrewind/
Ko-fi – https://ko-fi.com/spacecadetrewind

0:00 Intro
0:06:39 Special Operations 1
0:25:14 Kobayashi Maru
0:34:24 Special Operations 2
0:53:47 Conclusion
1:02:22 Afterword

Wing commander 1&2 Strategy guide
AI behavior chart

Wing Commander CIC / WCNews.com
Ship stats and various information

Box art scans
Mobygames

Chris Roberts ‘400k’ quote
Interview: Chris Roberts Charts A Course For Star Citizen – https://www.gameinformer.com/games/star_citizen/b/pc/archive/2013/03/13/interview-chris-roberts-charts-a-course-for-star-citizen.aspx

Sorcerian ad
Source of original scan unknown, but I got it from the Giantbomb wiki – https://www.giantbomb.com/images/1300-3218754

Sonic Adventure 2 footage recorded by Haxmega

Special thanks to Haidaraaaaa, Haxmega and Shady

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27 thoughts on “Expansion Pack – Wing Commander II: Special Operations 1 & 2”

  1. Not knowing about Vega and Kiltathi. Did you read the Claw Marks? Yeah, doesn't apply to these, but the base game docs, especially the WC1 ones did a great job of setting the scene and getting a feel for things.

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  2. those short cut radio keys were present and worked in the original first dos game but they were missing from the documentation and they are not buggy in any of the dos games. All of the bugs you mentioned are exclusive to WC saga not the dos version.

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  3. There's an Ayer's Rock on Earth, though it's more appropriately called Uluru now.
    But it's old name was pronounced like 'airs rock', no idea if the space version shares the pronunciation or not

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  4. Regarding the joystick or gamepad discussion, I would like to note that Wing Commander 1, 2 and their expansions support 2 button joysticks. Button 1 fires the guns, and button 2 is used for throttle, roll, afterburner, and missile fire. All that through combination with other buttons ( except for afterburner, which uses double tapping ). All other actions require the keyboard. I don't think that most joysticks in 1990 were actually much better than a good gamepad's analog stick.
    Would it be cool to have a nice HOTAS ( or, even better, HOSAS ) setup? Yes, but mostly for… sentimental reasons. To let yourself carried further away by the illusion of the game. But my trusty 8bitdo Pro 2 together with Joystick Gremlin, vJoy, and HidHIde can do a decent job too.
    I don't know if X-wing or Wing Commander 3 poise a greater challenge for my gamepad, at least as far as button mappings are concerned. But for Wing 1 and 2, I am OK.

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  5. The DOS version also lets you manually shift nav. In fact it's a slick trick to avoid encounters entirely in some missions like one of those heavy Wolfpack RNG missile fests 🙂

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  6. Dammit, youtube actually tried to hide this from me, showed it to me for a brief moment and then poofed it off my recommends page as it was loading, WTF.

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  7. Man, I hate that your last video hasn’t gotten as many views. The YouTube algo-God is a fickle one indeed. Keep it up though. It’s some of the best content I’ve found recently and I’ve heard that having a good backlog of videos is important for when the algorithm does decide to grace you.

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  8. Wing Commander holds such fond memories for me. From begging my parents to get a wound card so I could hear the voices in WC2. To building my first PC so I could have the horse power to run Wing Commander 3. Even ditching several days of college to play Wing commander Prophecy.

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  9. For what it’s worth, the original release of Wing Commander, as well as the secret missions, and WC2 and Secret Ops, came with TONS of supplementary materials explaining the Vega and Enigma sectors, ship blueprints, etc. so you were kind of expected to have known stuff about it by reading things that just didn’t really fit in the game itself. I imagine Saga includes PDFs or something on disc, but it seriously isn’t the same.

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  10. Expansion packs also acted as marketing of the base game. Someone seeing another get the expansion entices them to wonder what about the base game is so good that they would spend more cash.

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  11. Ouch! Poked myself in the eye on those pixels! XD

    …and Minx proves the necessity of a competent art director. Of course we were all still learning this stuff, new art form and all.

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  12. I played Wing Commander 1&2 so long ago that I'd forgotten the plot entirely. I'm pretty sure I never played the Spec Ops expansion for 2! After watching this retrospective, I probably didn't miss too much (I'm sure I would've enjoyed it plenty back in the day though).

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