Every special MONUMENT Building | #CK3AGOT



In this video we explore every special monument building in the current #crusaderkings3 #agot mod. We’ll be flying from King’s Landing to the Wall to check out the special building’s stats and bonuses and weighing their useability in the mod.

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00:00 – Intro
00:35 – King’s Landing
00:49 – The Red Keep
01:57 – The Seven Gates of King’s Landing
2:43 – The Dragonpit
3:36 – The Great Sept of Baelor
4:20 – King’s Landing Summary
4:49 – Winterfell
5:58 – The Eyrie
7:16 – Casterly Rock
8:32 – Highgarden
9:39 – Pyke
10:49 Sunspear
12:03 – Storms End
13:10 – Riverrun
14:18 – Moat Cailin
14:58 – The Bloody Gate
15:33 – Dragonstone
16:50 – Oldtown
17:00 – The Hightower
18:13 – The Starry Sept
19:04 – The Citadel
19:42 – Oldtown Summary
20:33 – Nagga’s Hill
21:08 – The Twins
22:07 – Harrenhall
24:19 – Ironwood Forests
25:27 – Outro

I do not own any of the games, all rights are reserved by their respective companies. Commentary owned by Midgeman’s World.

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15 thoughts on “Every special MONUMENT Building | #CK3AGOT”

  1. It’s all very cool, but they definitely super overdid it on development nerfs. It’s now basically impossible to get dev which actually seriously buffs the stewardship lifestyle they tried to nerf.

    Reply
  2. I am unsure if it is a special building. However, when i was doing a Night's watch playthrough, i noticed that, when i rebuilt the nightfort, it had the ability to have a special building. However, i could not build anything. Maybe it's something specific to if you follow the others religion like Craster?

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  3. Oldtown's graphics is especially underwhelming. And Harrenhal needs updated graphics for when it is finally restored to its former glory. Similarly, Dragonpit, Pyke, Moat Cailin and Winterfell may enjoy a special decision to renovate their dilapidated towers and conditions. Dreadfort already has special graphics, so maybe it can support a special building and small bonuses.

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