I love how they added malfunctions and all the new related mechanics, but after spending 5 years in the USMC and I'm sure there's many gun people here who can agree, I think it can be frustrating that "inspecting" the weapon first can be annoying to determine the type of malfunction as IRL combat scenario you just glance down or even just reload/re-charge the bolt and 9/10 times it will clear. Maybe other than a double-feed or failure to eject. I love the detail they put into this game but a lot of the actions that you have to stop everything you're doing to push a single button to inspect than a different to clear, when IRL it's almost muscle memory or common knowledge.
bro ur visibility is insane, imma need those settings
keep up the good work dude
do this but RFB
When i was in army, our LMG was so old and rusty it shoot just like this video
bro they changed the sound of the sr
Did they change how the gun sounds with a suppressor
No one asked before (at least I think) but that flashing in the bottom-right corner.. its edited in right?
This guy was at 113 subs last night and now hes at 537 damn. your doing good bro.
Can u load second mag? Or this is so hard?
Man you hit the motherlode your channel is going to blow up!
Can you do it with AS VAL?
hey he activated windows lol
Would love it if you could do weapons with unique designs and characteristics first like the P90, RFB, MDR etc
Thats actually pretty fuckin reliable compared to my AR10.
The amount of jams this guy went through and hes only at Lvl 2 Troubleshooting!?!
yes i know its offline
YouTube algorithm is loving your Chanel bro don’t fumble the bag keep up the great content
I love the new sound of that gun suppressed
So SR-25 is the one having the least probability to experience malfunction with 0 durability
0 durability magnum pls
try ppsh
Literally god's work bro thanks for making these, super cool to see
360 suicide
what does the malfunction troubleshooting perk even do? clear malfunctions faster?
This man really got a malfunction and made a 360 spin to his death ._.
this mans troubleshooting level is through the roof
(i know its lvl 2 but all these videos about malfunctions say otherwise)
I love how they added malfunctions and all the new related mechanics, but after spending 5 years in the USMC and I'm sure there's many gun people here who can agree, I think it can be frustrating that "inspecting" the weapon first can be annoying to determine the type of malfunction as IRL combat scenario you just glance down or even just reload/re-charge the bolt and 9/10 times it will clear. Maybe other than a double-feed or failure to eject. I love the detail they put into this game but a lot of the actions that you have to stop everything you're doing to push a single button to inspect than a different to clear, when IRL it's almost muscle memory or common knowledge.
that jump at the end !