Elden Ring CLAYMORE Invasions



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It’s time to say goodbye to Dark Souls 3 and embrace Elden Ring I would like to thank all the Souls content creator for this experience. Prod the funny, Chasethebro the great invader, FighterPl the parry king, Saintriot the meta hater, DangitJM the underrated, SunlightBlade the top 10, Peeve Peeverson the almighty, Oroboro the darkmoon blade sellswords, YukasLegion I ban him, VaatiVidya lore fix, LimitBreaker fun facts and my favorites BathedInBrena tournament host and iamamish the role model.

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45 thoughts on “Elden Ring CLAYMORE Invasions”

  1. Whats good about the quickstep is that 1. You still have i frames in it even when you use up your fp 2. It ignores equip load!

    So you could have like 10 endurance, wear the heaviest armor and weapons in the game but still do a lightning fast quickstep… pretty broken. The onpy downside is you lose an offensive, flashy weapon art

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  2. Id really recommend you to try out Vykes War Spear sometime. Its a dex faith weapon that does the frenzy effect. The thing is its kinda busted because the frenzy buildup is often dealt even on ghost hits and once you are frenzied, you not only take the damage but are also stuck in the animation for really long. It also has 65 frenzy damage, thats the highest effect damage ive seen so far

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  3. I guess it's a good thing you had to deal with so many two versus one scenarios in Dark Souls 3 since that's what you're forced to do no. Elden ring. It's kind of a bummer they went this way.

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  4. I'm going to really miss having true combos, roll catch chaining and having any sort of pressure at all for hitting them. And being able to backstab and punish guard breaks in groups. And not having to deal with insane constant magic/projectile pressure as an invader. And having hyper armor on greatswords. And being able to roll out of group combos. And not having someone disconnect or teleport every other invasion. Other than that it's pretty fun though.

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  5. Hey any bandit arcane brothers out here, would love to hear your poison/bleed builds and weapons of choice. I’m still running reduvia (blood blade very useful) and +15 estoc with bloody slash with 81 bleed buildup at 32 arcane, also speccing into pulley crossbow with explosive bolt (very accurate lockon) just shit damage at +5 trying to take it all the way

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  6. Wonder how bloodhounds step stacks up against quickstep. On one hand bloodhound step covers more distance+ invisibility but seems way harder to use properly than quickstep.

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  7. Did some testing. Most fast weapons deal 50 poise damage.

    Greatsword have Hyper Armor that activates your poise with every swing.
    It also appears to reduce poise damage by 20%? So SS need 41 poise to hyper armor.

    Two handing seems to give you some small increase in poise damage. It seems like 10% but was inconsistent. But we found 46 poise lets you GS hyper armor thru 2H SS, rapier, katana ect

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  8. if you're having issues with lock on, using a nintendo pro controller, I did some research and apparently its in your steam config.

    while in game, open controller congif (shift tab, top right) > click your right thumbstick > change enable deadzone to configuration > pick something around .5 (if you hover your mouse over the slider it'll tell you what number you've currently got it set at

    it'll speed your camera up in game a bit but it makes switching targets much better if you accidentally lock to the wrong one. it'll take some getting used to if you've been doing alot of PVE on previous settings but its much better

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  9. Already fap glitching? Seriously? Against a casual 2v1? Claim to hate glitches but you have always been the worst perpetrator. You were one of the biggest reasons for the shit state of ds3 and you're already doing the same shit in this game

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  10. Has anyone noticed that invaders AND red phantoms summoned by the summon sign don't have their runes activated during pvp :/// makes you have a massive disadvantage against hosts

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