Dust Fleet is the new game we are looking at today with an Overview/Review of what it is and how its gameplay plays. First we will review the need to know basics of Dust Fleet before jumping into deeper gameplay impressions. Assume command of a battle fleet and deploy immediately to the Dust Zone, commander. Our main food supply station has gone dark and the United Earth Nations (UEN) needs to know why in this 4X RTS space sim. Manage your ships, control space stations, and watch your back.
Dust Fleet | Gameplay/Walkthrough/Playthrough/Let’s Play: https://www.youtube.com/playlist?list=PLZTh0kEd98MdEn4scgeQVX38RoirOF_QT
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SUPER FIRST
This is a very promising game with a ton of bugs the dev is working on. I bought it and am simply waiting for the game to mature. Very attentive dev who cares about his game.
The proportions are attainable, the foggy space is less vast feeling than other games in this genre.
As much as I like to support indie devs I can't recommend this game. It takes the worst aspects of Homeworld and layers on a basic 4x that slows down the game. It doesnt help that the ships feel generic and flimsy compared to say Battlefleet Gothic's big beefy dreadnoughts or the constant jockeying seen in Starsector. Maybe a certain type of person would enjoy it but that someone is not me
as much as you dont like the writing and i agree from my own personal experiences in the us navy this dialogue is very local ship comms on a destroyer