Dust Fleet #1



Dust Fleet is a Sci-fi Space Strategy War with a turn based Campaign Map and Real Time Strategy Battles, kinda like Total War! Except with spaceships, which is neat! Set in a universe where the the natives of the Dust Zone live in an uneasy trading peace with Earth until it all kicks off!

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———————-PC Specs————————–
Case COOLERMASTER MASTERCASE H500M GAMING CASE
Processor (CPU) AMD Ryzen 9 5900X 12 Core CPU (3.7GHz-4.8GHz/70MB CACHE/AM4)
Motherboard ASUS® ROG STRIX X570-F GAMING (USB 3.2 Gen 2, PCIe 4.0) – ARGB Ready!
Memory (RAM) 32GB Corsair VENGEANCE DDR4 3600MHz (4 x 8GB)
Graphics Card 16GB AMD RADEON™ RX 6800 XT – HDMI, DP – DX® 12
1st Storage Drive 2TB Samsung 870 QVO 2.5″ SSD, SATA 6Gb/s (up to 560MB/sR | 530MB/sW)
2nd Storage Drive 8TB SEAGATE IRONWOLF PRO 3.5″, 7200 RPM 256MB CACHE
Power Supply CORSAIR 850W TXm SERIES™ SEMI-MODULAR 80 PLUS® GOLD, ULTRA QUIET
Processor Cooling Corsair H115i ELITE CAPELLIX RGB Hydro Series High Performance CPU Cooler

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16 thoughts on “Dust Fleet #1”

  1. The premise looks pretty cool, basically Stellaris but it's also TW. Story is wild west mixed with evilcorp and feels very british overall. Not great, but straightforward and helps set some motivation to fight some baddies. Visuals aren't great either, but serviceable. HUD is fine, UI and unit control looks kinda clunky and muddy, had a hard time figuring out visually what units were doing. Gameplay seems still a bit barebones but shows promise. Limited things to build and research, but complexity added with custom loadouts.

    Impressive for what from a short google appears to be a solo dev, but I wouldn't buy it at this stage. Maybe after a bunch more polish when more of the game's potential is achieved, but not in its' current state.

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