Music credit below:
Track: Evence – Lost
Music provided by Ninety9Lives
Stream / Free Download: https://99l.tv/lostYU
Track: Kedam – Plume
Music provided by Ninety9Lives
Stream / Free Download: https://99l.tv/plumeYU
Preparation Theme and Battle Theme from the Kingdom Rush Vengeance: Pirate Kings Original Soundtrack
All remaining music is from the wonderful Liborio Conti: https://www.no-copyright-music.com/
Thank you so much for watching.
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Hi, beta tester here! I beta tested the KRV DLC, and it was an amazing time, so I’m glad so many people are enjoying it. I am also a beta tester for KRA, so with the quality of the upcoming KRA October update I can assure you that KRA’s future is bright.
Kingdom rush alliance has good potential for beautiful sceneries since it takes place in the origins map,the first area really shows how beautiful the map is with the trees and the arboreans doing their daily activities,the second area lacks that beauty which is understandable since you take place in a mine but they could’ve make it more visually appealing by adding more red crystals around to make it very eerie.I hope in future alliance updates they focus more on levels that takes place in the wild more or places that resembles a lot of nature like battling in the mountains or at the seas .The Pirate King dlc is great when designing the stages as you say in the video and i truly wish that alliance can focus on making more beautiful stage designs like the pirate kings for more memorable stages.Pirate king dlc is the best thing that ironhide Made this year and i hope they can take what made the dlc good and put it future alliance updates.
Also they better bring back Spectro in Alliance as a playable hero,a great design cannot go to waste.
I agree it's a big step in the right direction and a great DLC overall. To be fair I don't think the sound design is "bad" it just lack some variety in places. Great review nonetheless, thx
Great video 👍 You have said everything that needs to be said. Thanks for your efforts 😉
Great review! A few things I wanted to mention:
– Spectro specifically gets invulnerable on the fog, not on a timer. This isn't explained anywhere. I was very disappointed the rest of the undead pirate faction did not benefit from the fog myself and definitely asked for that to be changed when beta testing.
– Blackthorne has four abilities: gold steal, flight, cluster bomb, and kraken. Kraken targets three towers, destroying one and stunning the other two. It seems weird you never encountered the Kraken, which is a nice callback to KRF as well.
– I'm not sure what you mean exactly about the sound design. Like, I do agree the sounds aren't perfect, but they don't feel awful to me either, at the very least not all of them. Can you explain in a bit more detail what makes them bad? Are there any that are just too loud or quiet (I make a mod for Vengeance and I can easily adjust volume)? But tbf I do usually play with sound off, so I don't hear them too often.
– Hammerhold's Grand Arena also has those foreground things, on PC at least. Unsure about mobile, but I think you play on Apple Arcade which mimics PC.
Edit: you apparently do play on pc, my bad.
Edit 2: at 17:16, you have a Lucerna teleport animation render incorrectly. But most of the other times, it renders normally. It's very weird, I've reported it as a bug.
Love ur videos so much. Can u make a review for og kingdom rush, frontiers and origins? Cause why not, i want to see your thoughs and comparisions.
I really enjoy your videos after that alliance video, its pretty unique to talk about all of these things and factors in more greater detail. The pirate kings DLC i had high hopes for, after Ironhide made the hammerhold DLC i already thought it was one of the best things to happen in the series and Ironhide could never top it.. boy was i so wrong with that belief, pirate kings completely shattered that and made it the new standard for kingdom rush content. The future for kingdom rush and Ironhide is looking insanely great
Great vid. Is Spectro Lucernas brother?
The biggest flaw I find with Ironhide is that they aren't open minded towards implementing changes such as changing wave compositions, balance changes or creating enemies that compliment each other. The Pirate Kings DLC on the other hand, showed that they are still capable to create challenging and unique levels, so I am hoping that they take the same approach and try to improve Alliance in the upcoming updates. Imo it was a rushed game and still has a lot of flaws, but to list all of them I would need to write an essay. I will just keep a positive mentality and hope that the updates for Alliance deliver the same way that this DLC delivered.
regarding spectro's shield,i swear to god i've beaten him and never even realize he had a shield 10:00
i disagree with the sound design, the ones they have are fine. But I do think a few more sounds would be a cherry on top.