DF Direct Weekly #72: PlayStation 5 1440p Support, The Last of Us Part 1 Gameplay, PSVR2 Features



It’s the DF Direct Weekly “Hot Beast” Edition as John and Rich return from holiday to join Alex Battaglia for an extended discussion on the week’s news, covering the surprise reveal of 1440p display support for PlayStation 5, an official look at more of The Last of Us Part 1, the highs and lows of VR – and Alex’s Core i9-12900K PC upgrade!

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00:00:00 Introduction
00:00:43 News 01: 1440p output support in new PS5 beta firmware
00:13:49 News 02: TLOU Part 1 gameplay showcase video released
00:20:31 News 03: PSVR 2 features detailed, Quest 2 price increased
00:34:10 News 04: Xbox boot times shortened with faster boot video
00:39:07 News 05: Returnal port updated with Steam Deck support
00:43:38 DF Content Discussion: Alex’s i9-12900K upgrade
00:59:28 DF Supporter Q1: Given the stutter issues on Unreal Engine, is it better to just play UE games on consoles?
01:07:45 DF Supporter Q2: Is there a way to get pre-cached shaders for EGS games on Steam Deck?
01:09:39 DF Supporter Q3: Why do so many Switch games lack anti-aliasing?
01:13:55 DF Supporter Q4: DLSS has a fixed cost, so have you ever seen a scenario where DLSS was slower than regular rendering?
01:15:43 DF Supporter Q5: If the next Switch can achieve performance similar to Series S, will major third party games come back to Nintendo?
01:19:46 DF Supporter Q6: When playing on PC, what is your personal target frame rate?

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26 thoughts on “DF Direct Weekly #72: PlayStation 5 1440p Support, The Last of Us Part 1 Gameplay, PSVR2 Features”

  1. I’d love DF to look into the weird issue of Dying Light 2 on PC losing frames over time with Ray tracing features enabled. Even players with upper tier systems are having this problem.

    Reply
  2. I'm still bummed out that ps3 doesn't support 768p and most 1366×768 tvs won't just do 1280x720p dot for dot with a bit of a blank border…
    I just want my 720p man, resolution is a directorial and consumer preference like frame rate or colour pallet/hue brightness or anything else… Not everything is available or necessarily better in 1080p or higher depending on how the media was directed..

    Id love a 32" 1080p oled also… And some 480p/600p oled for older stuff would be cool… Just want my flat panel resolution options man gaw… And I'd still hold on to a few CRTs even if I did! Display man, come on leave off with the marketing nonsense I will probably never be interested in a 60" 4k display until I have my more basic options if ever. Not really into massive screens that dominate whole rooms. Don't need 4k resolution…

    Reply
  3. if we are getting 1440p I hope devs take advantage for faster fps/better quality settings, hell I wouldnt mind a 720/1080p 120hz or like 1440 90-120hz HFW with vrr instead of just the 30-60 fps we have now with performance mode

    Reply
  4. Super stoked about 1440p support but it sucks that VRR only works on 1080p and 4K. Hopefully that will be something that's supported on the official launch of the firmware update. It's such a massive oversight.

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  5. Ich freue mich für Alex Upgrade, auch wenn schon die "alte CPU" für mich ein riesen Sprung wäre (Ryzen 2600) und bin verwundert, wie "wichtig" sowohl das Boot Logo, als auch die Ausgabe-Auflösung einer Konsole sein kann.

    War aber generell ne heiße Kiste wieder. ;o)

    Reply
  6. Awesome news Sony! 👏

    It wasn't a huge surprise for me, cause I expected it.

    They have to up their game.

    They are not sitting on their ass.

    They are thinking about their fans in the first place, and they streamlined that filosofy.

    Reply
  7. In my opinion, which could clearly be wrong, but Epic Games Store lives on the free games they give away and they constantly give out coupons. Windows store is still atrocious as well, outside of gamepass and being able to sync certain games to my Series S and also play them on my PC. Both stores are very niche in use case.

    Reply
  8. My Samsung QLED also supports 1440p 120hz but only 4k 60hz. I'd always rather play 1440p 120hz than 4k 60hz cause I honestly can't tell the difference in resolution between the two.

    If we can get VRR, then we're in business baby

    Reply

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