Craft Build Survive | Midnight Acres Gameplay | First Look



Midnight Acres Gameplay Let’s Play First Look – Indie farming sim by day, and intense FPS by night. Unwind and battle on, all in one game as you grow and nurture your farm, plan and upgrade turrets and defenses, engage in combat with horrifying beasts, and explore the beautiful and mysterious world around you! #midnightacres #survivalgame #newgame #2023 #2024

β–ΊOne Shot Or Not Playlist: https://bit.ly/2SNOvNL

β–ΊValheim Playlist: https://www.youtube.com/playlist?list=PLX9-ScSif_3sKY6IVoo4eL4dxN0bYwQVR
β–ΊSunkenland Playlist: https://www.youtube.com/playlist?list=PLX9-ScSif_3vfg6X6AVWZsm06QheLFNxX
β–ΊTribe Primitive Builder Playlist: https://youtube.com/playlist?list=PLX9-ScSif_3t6yqxUiRSpGQgZ2nBffuDl
β–ΊAloft Playlist: https://youtube.com/playlist?list=PLX9-ScSif_3t8pSnPQ2pGrrJOgCDaG852
β–ΊNo One Survived Playlist https://youtube.com/playlist?list=PLX9-ScSif_3s3PEvzIjXzlWvfmnrQKYpi
β–ΊGreen Hell Builder Update Playlist https://youtube.com/playlist?list=PLX9-ScSif_3tvW7RaSJ2RO1z7X4DcDdcy
β–ΊOsiris New Dawn Story Mode Playlist: https://youtube.com/playlist?list=PLX9-ScSif_3sDwvOklns-iNU8bqcPOXwN
β–ΊUrge Playlist: https://youtube.com/playlist?list=PLX9-ScSif_3tA86XeiFBAbenFJ4tktCfX
β–ΊICARUS Playlist: https://youtube.com/playlist?list=PLX9-ScSif_3spzm1X7HFsO7Iuk69vv0KF
β–ΊThe Infected Playlist: https://www.youtube.com/playlist?list=PLX9-ScSif_3ujPaFuW_tAPWiPI7xcjU0T
β–ΊGrounded Playlist: https://www.youtube.com/playlist?list=PLX9-ScSif_3udJONhjfrvvswaVQdqDFgL
β–ΊGreen Hell Playlist: https://bit.ly/2BYmnC8
β–ΊGreen Hell Story Mode Playlist: https://bit.ly/2lAkx2E
β–ΊMist Survival Playlist: https://bit.ly/2nIcZbP
β–ΊThe Long Dark Full Playlist: http://bit.ly/2lH4afY
β–ΊSubsistence Playlist: https://bit.ly/2MOj29M
β–ΊStranded Deep Playlist: http://bit.ly/2f51zeX

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42 thoughts on “Craft Build Survive | Midnight Acres Gameplay | First Look”

  1. It does need a lot of balancing atm. It's not too fun when your farm is wiped out every night 😁 I would enjoy seeing this again after some work. Thanks for showcasing it GameEdged! As always, you are the Best ❣

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  2. Thanks for show casing, I think the game has potential, but it feels very rushed in progress. The Dev suggest exploring but if you explore no time to build defenses. The Barn needs a door that can close to help with protection and lights that you can turn on and off. I think before we get to turrets we need traps, ability to build pits. If you choose to roam at night to collect supplies, will they find you? the first 5 nights the battle should not be all night. The fences should be able to hold them off night one. Or he needs to get us a something beside the sword that can really go up against the monster. Maybe something item in the chest can be built if you explore certain chest. because at this point all a player can do is gather resources al day to defend at night. Where is the joy of exploring looting and discovering what the game is about. if you harvest the plants before night fall, will they go after the empty beds? potential but it needs direction.

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  3. woah this game looks so familiar GE lol if you know what i mean but i love this i want it haha! hope you do a series on this ill look forward to it πŸ™‚ keep em coming!! πŸ™‚

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  4. Er.. "SOME" BALANCING required.. why start on nightmare mode and why is everything except the sword so fragile.. very hard pass from me. Shame though because it could be good, maybe . This is me trying to be positive because i love buying games from 1 person Dev teams, just not this one at the moment. Thanks GE for this video ❀

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  5. The second I see the words 'First Look" and "CBL (craft/build/survive) on GameEdged's notifications, I immediately drop what I'm doing in excitement in the hopes of finding a potential new gem that is possibly GE series worthy. I remember games like Sunkenland, and the infected first look videos, and even though GE was struggling immensely πŸ˜‚, I could just tell he knew this was gonna be one of those games worthy of a series on his channel. I Don't get that vibe with this game unfortunately. It definitely has potential but I think it needs much more work amd polishing before people will get that buzz to play it. Just my humble opinion. 😊

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  6. Wow!! Thanks so much for playing my game. Just a reminder: This is still a really early build that's being updated before release. I actually just released a patch that fixes a ton of balancing issues like wave/turret strength, gonna be releasing some more soon with a ton of quality of life improvements. Thanks again for playing, I hope you revisit the game soon after a few more patches, happy playing!

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  7. Really miss your 7DTD videos GE. Would love to see some more. maybe one of the mods like joke mod or darkness falls. Great time of year for some zombro october Halloweenfest.πŸ˜±πŸƒβ€β™‚οΈπŸ‘€πŸ§Ÿβ€β™€οΈπŸ§Ÿβ€β™‚οΈ

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  8. I figured this was a "survive as long as you can" game. too many "high tier" monsters are showing up too soon. the turrets are too weak considering how expensive it is to build.

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  9. This game needs bow and arrow and the mix of monsters is weird. Some cartoonish and some complex looking like the ones from Starcraft. The developer could also put in a flare gun with flares that last a few minutes to 1/2 a night.

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  10. Turrets are too weak for the cost to buy and build.
    Too many enemies
    Not enough resources close to base
    Daylight time too short – no time to explore
    Resource gain from labor too small given cost to build and buy
    Need more cure items than tomatoes (coming soon I know)

    Reply
  11. The enemies look great, but there are too many of them. Before you can build anything they come and destroy it. You don't even get time to figure out how to play it.
    Still, a lot of potential.

    Reply
  12. You survived day one? Wonder if you can close the doors on the barn and hold up there or use it for a safe haven at night to heal? When backing up am concerned they are going to attack you from the back as your backing up. While backing would like to see them add a pop up display which will allow one to see what is behind them. It's just a given when moving backwards one is always scanning over there shoulder. Enjoyed the show case and there were a couple good funny points. Thanks.

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  13. And yet again you don't understand the basics….. anything you harvest goes directly into your inventory so you're not losing anything.

    On top of that I really hope those are place holder enemies because they look ridiculous and why is everything so expensive to craft?….apart from that it just seems like another craft,build and survive game with a different skin.

    Would it kill someone to be original.

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  14. Yes a bit of balancing and less monsters at the beginning but i think it has potential if it is worked on. I liked the green monster looked like slimer from Ghostbusters to me didnt like the spider monster had to cover the screen when it came on

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