Cleanly MERGE Any Foundations Easily!



Have foundations you are try to merge from 2 separate grids, but can’t seem to get it perfect? Well, in this video I’m going to show you how to merge foundations from any grid, cleanly. And it’s super easy to boot! Also, you can use this technique to improve the look of your factories with angled walls between any foundations! So, in this video I’m going to show you how to cleanly merge any foundations.

Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!

#satisfactory #relyengaming

Streaming Info: I stream on YouTube at 5pm Eastern (GMT-4/5) on Mondays. I will try to multi-stream to Twitch in the near future.

Channel Links
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Discord: https://discord.gg/bCGwNnuUHt

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41 thoughts on “Cleanly MERGE Any Foundations Easily!”

  1. Very satisfying! It's a few steps, but automatic precision is totally worth it. I've spent way too many hours with MicroManager trying to nudge two corners into alignment. You just made several worlds a better place.

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  2. Awesome tips! I'm not new to the game, but also hardly a veteran. Plus it's been… A while since I played last.

    Unrelated question, what is the dual handed build tool? Mod or something I'll unlock eventually in game?

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  3. This is absolutely fantastic. Not being able to getting my roads just right always bugged me so this is pure awesomeness. Being able to do angled buildings as well? Pure gravy.

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  4. Watched this in Discord. Had to open in browser to give the like. I've never done that before, but this was just such a clean & efficient showcase of actually useful information; a genuine breath of fresh air amongst all the other bloated clickbait videos I see on Youtube.

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  5. I'm running a bus across some gnarly terrain today, laying about 12km of pipe, and I needed to do this, but completely forgot how, and failed miserably trying to get the desired result. So, here I am again, 5 months later, relearning stuff I forgot. Glad it's here!

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  6. This is a really great guide! Makes me completely re think how building works in this game to see some of your magic tricks with the beams. They are so simple but so powerful with their snap points. **One question. Do you typically build your roads on the world grid then or not? You are a wizard at connecting these points so i imagine you are free to go either way but not sure if you have a preference? Thanks for your time

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  7. These tutorials are invaluable for someone learning how to make (good looking) railroad and road systems for the first time.

    My biggest hurdles prior to roads were learning how to efficiently (and elegantly) manage conveyor belts for screws (and any item that has a high number of items in a single stack) and understanding fluid mechanics in the game, but neither of those were as frustrating as discovering that 2 road networks could be misaligned even if you built them from the world grid. I almost wiped my current save @120 hours from sheer tilt. Where screws and fluids feel like an opportunity for the devs to teach the player game mechanics, the issue of misaligned platforms really feels like a problem they haven't properly addressed in an organic way. Nonetheless I'm relieved that there is a solution, even if it feels hacky, and I'm thankful for your videos on the system that is in place.

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