Civ 6 | 100 Strength Vampire By Turn 100 – BOOM!!! (#2 Deity ++ Gran Colombia Civilization VI)



In this game of Civ 6, we’ll be playing as Gran Colombia in our latest Civilization VI A to Z challenge. The mission? To win a domination victory with Civ 6’s fastest speed demons, all the while whilst playing against a renewed, fixed version of Deity ++, a mod that ups the difficulty of Civ 6 to 2 full settings above Deity.

All the better, we have a version that slows the AI down a little at the start of the game, only to rocket boost them late game. Honestly, the AI stays relevant the ENTIRE GAME, it’s crazy!

Welcome to Ursa Ryan’s Civ 6 A to Z challenge, where we take on EVERY civilization in Civ 6 in alphabetical order! My channel supporters have been hard at work creating a fun set of maps, games and challenges for me to play, so buckle up and welcome to the ride!

All maps, mods and tech support on getting these games to work are available on my discord, so swing by! If you want to help plan this series, consider becoming a channel supporter using the links below.

Find the full playlist here: https://www.youtube.com/playlist?list=PLXJuD3KgJOB04jHyuKkBeA_zxCa1jStAK

Make sure you subscribe below so you don’t miss more Deity Civilization VI fun!

00:00 – Target 1, Germany
07:25 – Return To Bearlin
14:47 – Even City States Fall
22:00 – Gran Colombia Siege Movement Is Still Broken
28:46 – Emergency? Me? No…
36:07 – Bonus Pillage Is Best Pillage
42:43 – The Smile Won’t Save You Now

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24 thoughts on “Civ 6 | 100 Strength Vampire By Turn 100 – BOOM!!! (#2 Deity ++ Gran Colombia Civilization VI)”

  1. Once, the AI managed to get a +40 Vampire. Don‘t know how they were able to do that. Because of this there was only one thing to do with this unit: Do an embarked attack on a city with steel walls. Well, this unit didn‘t last very long.

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  2. The difficulties with amenities that can crop up in domination games is why I'm not shy about razing any city that isn't providing me with adequate value; they're just taking up luxuries.

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  3. Interesting to see if the conquest snowball can keep pace with the insane bonus snowball. Hope keeping Gilgabro alive doesn't come back to haunt us! Already looking at Congo's culture and fretting!

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  4. the mod is really nice without AI have starting units. i started a game with deity+ and only sim peaceful. i have a great spawn and just at the point of art museums and i still have competition on stats. fun to play

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  5. It's fun to watch Lord Sucklington power up! At the same time, it's cool to see the AI giving a bit of a challenge. It gets boring at the end of the day if they don't do much.

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