In this game of Civ 6, we’ll be playing as Gran Colombia in our latest Civilization VI A to Z challenge. The mission? To win a domination victory with Civ 6’s fastest speed demons, all the while whilst playing against a renewed, fixed version of Deity ++, a mod that ups the difficulty of Civ 6 to 2 full settings above Deity.
All the better, we have a version that slows the AI down a little at the start of the game, only to rocket boost them late game. Honestly, the AI stays relevant the ENTIRE GAME, it’s crazy!
Welcome to Ursa Ryan’s Civ 6 A to Z challenge, where we take on EVERY civilization in Civ 6 in alphabetical order! My channel supporters have been hard at work creating a fun set of maps, games and challenges for me to play, so buckle up and welcome to the ride!
All maps, mods and tech support on getting these games to work are available on my discord, so swing by! If you want to help plan this series, consider becoming a channel supporter using the links below.
Find the full playlist here: https://www.youtube.com/playlist?list=PLXJuD3KgJOB04jHyuKkBeA_zxCa1jStAK
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00:00 – Target 1, Germany
07:25 – Return To Bearlin
14:47 – Even City States Fall
22:00 – Gran Colombia Siege Movement Is Still Broken
28:46 – Emergency? Me? No…
36:07 – Bonus Pillage Is Best Pillage
42:43 – The Smile Won’t Save You Now
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This is why Gran Colombia is my go-to for vampire. Movement is king, especially when you need to get into positions for blood sucking business.
Did you edit out the razing of A’Corunia or did I miss it?
a respected foe: a rival
Once, the AI managed to get a +40 Vampire. Don‘t know how they were able to do that. Because of this there was only one thing to do with this unit: Do an embarked attack on a city with steel walls. Well, this unit didn‘t last very long.
If this AI is at Deity++, Ursa is over Deity9000
Great vid as usual 👍 Just wondered how Mogadishu and Guangzhou were able to be founded so close to one another? Is it because of the sea in between them or a glitch? 37:36
Steve fuels my nightmares
@18.20 Malarkey – a much underused catchall descriptor. Always apt, more so in current climes.
27:22 " he is too lovely he will be last " aiiya
Ah yes, Steve. Always a bit of an underachiever.
I haven't used the term "ROFLSTOMP" to describe anything in about ten years, but here we are and there was Germany.
Steve!
Steve will reach the levels of the might and power Lord Sucklington one day!
The difficulties with amenities that can crop up in domination games is why I'm not shy about razing any city that isn't providing me with adequate value; they're just taking up luxuries.
From city state destroyer to city state liberator! What a character arc
Interesting to see if the conquest snowball can keep pace with the insane bonus snowball. Hope keeping Gilgabro alive doesn't come back to haunt us! Already looking at Congo's culture and fretting!
32:58 what I have realised is that there are only two tiles between your city and chinas one that flipped. Weird bug? Or am I just stupid?
i am deeply invested in the mystery of what is inside that isolated mountain parallelogram. an uncontradicted tribe? the megalodon? more mountains???
the mod is really nice without AI have starting units. i started a game with deity+ and only sim peaceful. i have a great spawn and just at the point of art museums and i still have competition on stats. fun to play
Love your content 0018
Belated daily comment.
It's fun to watch Lord Sucklington power up! At the same time, it's cool to see the AI giving a bit of a challenge. It gets boring at the end of the day if they don't do much.
For the algo
Oi! Spine-chilling? Really?