Castraferrum – Episode 16 – DIP v2 Imperial Austrian Campaign



France and Spain wisely decide to give up, but not after the Navy get the chance to absolutely dominate them. Meanwhile the forges of Austria start up again, with a new Dreadnought that is an all round classic.

Want use the DIP mod? Well you can! https://www.nexusmods.com/ultimateadmiraldreadnoughts/mods/7

Want to make DIP even better, or use the latest version of NAR? Well then you need Nathan Kell’s Tweaks and Fixes which you can get here: https://forum.game-labs.net/topic/44003-1605-code-tweaks-and-fixes-v383-bugfixes-new-features-for-players-support-for-modders-including-new-nations-and-better-ai-ship-generation/

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Captain of the 1st Company: Treefrog
Captain of the 2nd Company: Alerik Rahl
Lieutenants: Zaeren
Veteran Sergeants: 1st Place Onion, Rui, Welshy, Telemonian Dan, Rocket Linux
Sergeants: Charles Wright, Jackie, Twitchyknees
Veterans: Adrien Young, Sunless Sky Nova, Darth Vendar, Martti
Battle Siblings: ArtsyJohnE, Caleb Mayer, DWB001, Haytor, Jackychan97, Jeffery Labbe, Joakim B, JT Bismarck, Laszlo Szidonya, M van Dongen, nagebenfro, Patrick Connerney, Patrick Welsh, PS_Games, Tentacle Shogun, Zadrias, Good Boy 24, Jessica Rae

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26 thoughts on “Castraferrum – Episode 16 – DIP v2 Imperial Austrian Campaign”

  1. One thing I tend to do with BC designs is to place their turrets so that they can traverse them 360 degrees, I keep my vessels from being too long by only using three turrets so yes this means until triple gun turret types are well researched they tend to have a main gun battery of 6. I like being able to have them maneuver and get their guns pointing at the next target ASAP.

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  2. It's hard to believe this is only episode 16 and you've already spread this far, using a nation that was in decline. Part of me hopes to see you save China for last just to see how powerful they become. I would be a little annoyed that Prussia is gobbling up states in Africa that rightfully belong to you.

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  3. The BB has a lot of firepower .. I want to get in with the DD and maybe torp … OH my word! .. Cordite – Dunnite – Increased .. yeah thatwill do it. LOL so much for all that fire power. Sail into a battle sitting on a powder keg and get a lesson of war.

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  4. That French heavy cruiser is the epitome of "You can lead a horse to water, but you can't make it drink."

    Done everything you possibly could to force the AI to design halfway decent ships, and yet it refuses. Honestly, I think the only way you fix that, is make it so that anything before Harvey Armour, is obsolete the moment you unlock the next one along.

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  5. Why are you surprised by all the exploding French ships, you have Alpharious on your team, probably half the shipbuilders in France are slipping explosives into their bulkheads and ammo dumps for the Hydra! 😂

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  6. I think I've mentioned before that if you want some large cruisers AC's are worthless so I build small BC's and use them as Heavy Cruisers, Much more efficient designs.
    When taking enemy territory as part of a peace deal I try to grab places that are or will produce oil, future proofing.

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  7. So would the Chinese or the Japanese be considered the Tau in this campaign? I'm sure most would say Japan seeing as everyone calls Tau fans space weebs, but I can't help but feel China has the more expansive empire in this case.

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